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commit 4865c26845f473840ba776fd0681773d3ab95c40
Author: Carsten Haitzler <[email protected]>
AuthorDate: Sun May 17 18:50:06 2026 +0100
theme - connman - make animatiosn go faster
need to consider maybe using color instead? the extra anim will use
power.... good idea? hmmm. faster anim does mean it'll anim for less
for bursts
---
data/elementary/themes/edc/connman.edc | 24 ++++++++++++------------
1 file changed, 12 insertions(+), 12 deletions(-)
diff --git a/data/elementary/themes/edc/connman.edc b/data/elementary/themes/edc/connman.edc
index b70340a39b..2fc8300eb8 100644
--- a/data/elementary/themes/edc/connman.edc
+++ b/data/elementary/themes/edc/connman.edc
@@ -734,14 +734,14 @@ else { \
}
program { name: "rx_up_l";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.25;
+ transition: DECELERATE 0.1;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_down_l";
}
program { name: "rx_down_l";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.25;
+ transition: ACCELERATE 0.1;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_pause_l";
@@ -774,14 +774,14 @@ else { \
}
program { name: "rx_up_m";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.15;
+ transition: DECELERATE 0.05;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_down_m";
}
program { name: "rx_down_m";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.15;
+ transition: ACCELERATE 0.05;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_up_m";
@@ -801,14 +801,14 @@ else { \
}
program { name: "rx_up_h";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.08;
+ transition: DECELERATE 0.02;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_down_h";
}
program { name: "rx_down_h";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.08;
+ transition: ACCELERATE 0.02;
target: "activity_rx";
target: "activity_rx_clip";
after: "rx_up_h";
@@ -842,14 +842,14 @@ else { \
}
program { name: "tx_down_l";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.25;
+ transition: DECELERATE 0.1;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_up_l";
}
program { name: "tx_up_l";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.25;
+ transition: ACCELERATE 0.1;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_pause_l";
@@ -882,14 +882,14 @@ else { \
}
program { name: "tx_down_m";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.15;
+ transition: DECELERATE 0.05;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_up_m";
}
program { name: "tx_up_m";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.15;
+ transition: ACCELERATE 0.05;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_down_m";
@@ -909,14 +909,14 @@ else { \
}
program { name: "tx_down_h";
action: STATE_SET "bounce" 0.0;
- transition: DECELERATE 0.08;
+ transition: DECELERATE 0.02;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_up_h";
}
program { name: "tx_up_h";
action: STATE_SET "on" 0.0;
- transition: ACCELERATE 0.08;
+ transition: ACCELERATE 0.02;
target: "activity_tx";
target: "activity_tx_clip";
after: "tx_down_h";
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