On Thu, 28 Jun 2007 21:54:37 -0300 "Gustavo Sverzut Barbieri"
<[EMAIL PROTECTED]> babbled:
> got those from "pahole" or manual inspection?
pahole :) really - there were very few holes. it was almost not worth it :) but
it doesnt break anything and will shut pahole up... :)
> On 6/28/07, Enlightenment CVS <[EMAIL PROTECTED]> wrote:
> > Enlightenment CVS committal
> >
> > Author : raster
> > Project : e17
> > Module : libs/edje
> >
> > Dir : e17/libs/edje/src/lib
> >
> >
> > Modified Files:
> > edje_private.h
> >
> >
> > Log Message:
> >
> >
> > save a few bytes by packing structures better... simple savings :)
> >
> > ===================================================================
> > RCS file: /cvs/e/e17/libs/edje/src/lib/edje_private.h,v
> > retrieving revision 1.125
> > retrieving revision 1.126
> > diff -u -3 -r1.125 -r1.126
> > --- edje_private.h 27 May 2007 05:28:07 -0000 1.125
> > +++ edje_private.h 28 Jun 2007 23:22:20 -0000 1.126
> > @@ -400,19 +400,12 @@
> > struct _Edje_Part
> > {
> > char *name; /* the name if any of the part */
> > - int id; /* its id number */
> > - unsigned char type; /* what type (image, rect, text) */
> > - unsigned char effect; /* 0 = plain... */
> > - unsigned char mouse_events; /* it will affect/respond to mouse
> > events */
> > - unsigned char repeat_events; /* it will repeat events to
> > objects below */
> > - int clip_to_id; /* the part id to clip this one to */
> > - unsigned char use_alternate_font_metrics;
> > Edje_Part_Description *default_desc; /* the part descriptor for default
> > */ Evas_List *other_desc; /* other possible descriptors */
> > + char *source;
> > + int id; /* its id number */
> > + int clip_to_id; /* the part id to clip this one to */
> > struct {
> > - signed char x; /* can u click & drag this bit in x dir */
> > - signed char y; /* can u click & drag this bit in y dir */
> > -
> > int step_x; /* drag jumps n pixels (0 = no limit) */
> > int step_y; /* drag jumps n pixels (0 = no limit) */
> >
> > @@ -423,8 +416,15 @@
> >
> > /* davinchi */
> > int events_id; /* If it is used as scrollbar */
> > +
> > + char x; /* can u click & drag this bit in x dir */
> > + char y; /* can u click & drag this bit in y dir */
> > } dragable;
> > - char *source;
> > + unsigned char type; /* what type (image, rect, text) */
> > + unsigned char effect; /* 0 = plain... */
> > + unsigned char mouse_events; /* it will affect/respond to mouse
> > events */
> > + unsigned char repeat_events; /* it will repeat events to
> > objects below */
> > + unsigned char use_alternate_font_metrics;
> > };
> >
> > struct _Edje_Part_Image_Id
> > @@ -435,12 +435,10 @@
> > struct _Edje_Part_Description
> > {
> > struct {
> > - char *name; /* the named state if any */
> > double value; /* the value of the state (for ranges) */
> > + char *name; /* the named state if any */
> > } state;
> >
> > - unsigned char visible; /* is it shown */
> > -
> > struct {
> > double x, y; /* 0 <-> 1.0 alignment within allocated space */
> > } align;
> > @@ -472,14 +470,14 @@
> > } rel1, rel2;
> >
> > struct {
> > - int id; /* the image id to use */
> > Evas_List *tween_list; /* list of Edje_Part_Image_Id */
> > + int id; /* the image id to use */
> > } image;
> >
> > struct {
> > - int id; /* the spectrum id to use */
> > char *type; /* type of spectrum - 'linear', 'radial', etc */
> > char *params; /* params for spectrum type */
> > + int id; /* the spectrum id to use */
> > int use_rel; /* 1 - use rel1,rel2; 0 - use fill */
> > struct {
> > double relative_x;
> > @@ -495,32 +493,35 @@
> > } border;
> >
> > struct {
> > - char smooth; /* fill with smooth scaling or not */
> > double pos_rel_x; /* fill offset x relative to area */
> > - int pos_abs_x; /* fill offset x added to fill offset */
> > double rel_x; /* relative size compared to area */
> > - int abs_x; /* size of fill added to relative fill */
> > double pos_rel_y; /* fill offset y relative to area */
> > - int pos_abs_y; /* fill offset y added to fill offset */
> > double rel_y; /* relative size compared to area */
> > + int pos_abs_x; /* fill offset x added to fill offset */
> > + int abs_x; /* size of fill added to relative fill */
> > + int pos_abs_y; /* fill offset y added to fill offset */
> > int abs_y; /* size of fill added to relative fill */
> > int angle; /* angle of fill -- currently only used by
> > grads */ int spread; /* spread of fill -- currently only used by
> > grads */
> > + char smooth; /* fill with smooth scaling or not */
> > } fill;
> >
> > char *color_class; /* how to modify the color */
> >
> > struct {
> > - unsigned char r, g, b, a; /* color for rect or text, shadow etc. */
> > - } color, color2, color3;
> > -
> > - struct {
> > char *text; /* if "" or NULL, then leave text unchanged */
> > char *text_class; /* how to apply/modify the font */
> > char *style; /* the text style if a textblock */
> > char *font; /* if a specific font is asked for */
> >
> > + struct {
> > + double x, y; /* text alignment within bounds */
> > + } align;
> > +
> > + double elipsis; /* 0.0 - 1.0 defining where the elipsis
> > align */ int size; /* 0 = use user set size */
> > + int id_source; /* -1 if none */
> > + int id_text_source; /* -1 if none */
> >
> > unsigned char fit_x; /* resize font size down to fit in x dir */
> > unsigned char fit_y; /* resize font size down to fit in y dir */
> > @@ -529,14 +530,13 @@
> > unsigned char max_x; /* if text size should be part max size */
> > unsigned char max_y; /* if text size should be part max size */
> >
> > - struct {
> > - double x, y; /* text alignment within bounds */
> > - } align;
> > -
> > - int id_source; /* -1 if none */
> > - int id_text_source; /* -1 if none */
> > - double elipsis; /* 0.0 - 1.0 defining where the elipsis
> > align */ } text;
> > +
> > + struct {
> > + unsigned char r, g, b, a; /* color for rect or text, shadow etc. */
> > + } color, color2, color3;
> > +
> > + unsigned char visible; /* is it shown */
> > };
> >
> >
> > @@ -572,18 +572,6 @@
> > struct {
> > Evas_Coord w, h;
> > } min;
> > - unsigned short dirty : 1;
> > - unsigned short recalc : 1;
> > - unsigned short walking_callbacks : 1;
> > - unsigned short delete_callbacks : 1;
> > - unsigned short just_added_callbacks : 1;
> > - unsigned short have_objects : 1;
> > - unsigned short paused : 1;
> > - unsigned short no_anim : 1;
> > - unsigned short calc_only : 1;
> > - unsigned short walking_actions : 1;
> > - unsigned short block_break : 1;
> > - unsigned short delete_me : 1;
> > double paused_at;
> > Evas *evas; /* the Evas this Edje belongs to */
> > Evas_Object *obj; /* the smart object */
> > @@ -595,34 +583,52 @@
> > Evas_List *pending_actions;
> > Evas_List *color_classes;
> > Evas_List *text_classes;
> > - int references;
> > - int block;
> > - int load_error;
> > - int freeze;
> > /* variable pool for Edje Embryo scripts */
> > Edje_Var_Pool *var_pool;
> > /* for faster lookups to avoid nth list walks */
> > - int table_parts_size;
> > Edje_Real_Part **table_parts;
> > - int table_programs_size;
> > Edje_Program **table_programs;
> > + int table_programs_size;
> > + int table_parts_size;
> > +
> > + int references;
> > + int block;
> > + int load_error;
> > + int freeze;
> >
> > struct {
> > void (*func) (void *data, Evas_Object *obj, const char *part);
> > void *data;
> > } text_change;
> >
> > - int processing_messages;
> > struct {
> > - int num;
> > void (*func) (void *data, Evas_Object *obj,
> > Edje_Message_Type type, int id, void *msg); void *data;
> > + int num;
> > } message;
> > + int processing_messages;
> > +
> > + unsigned short dirty : 1;
> > + unsigned short recalc : 1;
> > + unsigned short walking_callbacks : 1;
> > + unsigned short delete_callbacks : 1;
> > + unsigned short just_added_callbacks : 1;
> > + unsigned short have_objects : 1;
> > + unsigned short paused : 1;
> > + unsigned short no_anim : 1;
> > + unsigned short calc_only : 1;
> > + unsigned short walking_actions : 1;
> > + unsigned short block_break : 1;
> > + unsigned short delete_me : 1;
> > };
> >
> > struct _Edje_Real_Part
> > {
> > Edje *edje;
> > + Evas_Object *object;
> > + Evas_List *extra_objects;
> > + Evas_Object *swallowed_object;
> > + Edje_Part *part;
> > int x, y, w, h;
> > struct {
> > int x, y, w, h;
> > @@ -630,38 +636,32 @@
> > struct {
> > int x, y;
> > } offset;
> > - Evas_Object *object;
> > - Evas_List *extra_objects;
> > - Evas_Object *swallowed_object;
> > struct {
> > struct {
> > int w, h;
> > } min, max;
> > struct {
> > - unsigned char mode;
> > int w, h;
> > + unsigned char mode;
> > } aspect;
> > } swallow_params;
> > - unsigned char calculated;
> > - unsigned char calculating;
> > - int clicked_button;
> > - unsigned char still_in : 1;
> > - Edje_Part *part;
> > struct {
> > + double x, y;
> > + struct {
> > + double x, y;
> > + } val, size, step, page;
> > struct {
> > - unsigned count;
> > + unsigned int count;
> > int x, y;
> > } down;
> > struct {
> > int x, y;
> > } tmp;
> > - double x, y;
> > unsigned char need_reset : 1;
> > - struct {
> > - double x, y;
> > - } val, size, step, page;
> > } drag;
> > struct {
> > + Edje_Real_Part *source;
> > + Edje_Real_Part *text_source;
> > const char *text;
> > const char *font;
> > const char *style;
> > @@ -676,12 +676,8 @@
> > double elipsis;
> > int fit_x, fit_y;
> > } cache;
> > - Edje_Real_Part *source;
> > - Edje_Real_Part *text_source;
> > } text;
> >
> > - int gradient_id;
> > -
> > double description_pos;
> > Edje_Part_Description *chosen_description;
> > struct {
> > @@ -697,6 +693,14 @@
> >
> > Edje_Running_Program *program;
> > Edje_Real_Part *events_to;
> > +
> > + int clicked_button;
> > + int gradient_id;
> > +
> > + unsigned char calculated;
> > + unsigned char calculating;
> > +
> > + unsigned char still_in : 1;
> > };
> >
> > struct _Edje_Running_Program
> > @@ -726,8 +730,6 @@
> > struct {
> > int x, y, w, h;
> > } req_drag;
> > - unsigned char visible : 1;
> > - unsigned char smooth : 1;
> > struct {
> > int x, y, w, h;
> > int angle;
> > @@ -749,6 +751,8 @@
> > int id;
> > char *type;
> > } gradient;
> > + unsigned char visible : 1;
> > + unsigned char smooth : 1;
> > };
> >
> > struct _Edje_Pending_Program
> > @@ -845,7 +849,6 @@
> >
> > struct _Edje_Var
> > {
> > - unsigned char type;
> > union {
> > Edje_Var_Int i;
> > Edje_Var_Float f;
> > @@ -853,6 +856,7 @@
> > Edje_Var_List l;
> > Edje_Var_Hash h;
> > } data;
> > + unsigned char type;
> > };
> >
> >
> >
> >
> >
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> >
>
>
> --
> Gustavo Sverzut Barbieri
> --------------------------------------
> Jabber: [EMAIL PROTECTED]
> MSN: [EMAIL PROTECTED]
> ICQ#: 17249123
> Skype: gsbarbieri
> Mobile: +55 (81) 9927 0010
>
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>
--
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler) [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)
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