If my feverish mind recalls correctly, the modules config dialog used to actually run the edje animations encoded into the modules icons. Now that config dialogues are modules, maybe this idea can be resurrected. Then config panel icons can react to mouse events and all sorts of things. The clock module can reuse its main edje code and display actual time in it's icon for instance.
BTW, hm yes, moving module config dialogues to be config modules, I think someone mentioned this already.
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