On Tue, 4 Nov 2008 01:24:43 +0100 (CET) Vincent Torri <[EMAIL PROTECTED]> babbled:
> > > On Tue, 4 Nov 2008, Carsten Haitzler (The Rasterman) wrote: > > > On Tue, 07 Oct 2008 19:05:16 -0400 Jose Gonzalez <[EMAIL PROTECTED]> > > babbled: > > > > ok. in svn. just a summer (as in my svn log): > > > > 1. nearest scaling is now broken - it's always linear interpolation. this > > will lead to slowdowns. i need to fix this - a must. > > 2. i think it's time i put in a transformed image cache that can cache an > > image object at a transform (and share it) automatically. > > 3. transforms in non-software-engines will not work - broken. need to at > > least do xrender and gl engines. > > > > any volunteers to help? > > I'll try to make my student wrk on the direct3d engine, if he can fix it. > Otherwise, I think i will have to do it. cool. first i'm going to fix nearest (non-smooth) scaling in software so its back to "fast" then look at xrender and gl - not in that order - not sure which to do first. maybe xrender :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel