On Sun, 9 Nov 2008 20:57:12 -0200 "Iván Briano (Sachiel)" <[EMAIL PROTECTED]>
babbled:

> Maybe it's not the proper fix, but the attached patch makes shading
> with no animation work again.
> 
> I don't fully understand why, but keeping the two calls to
> edje_object_message_signal_process
> results in the sequence of events: shade -> unshade -> shade ->
> unshade, which ends with shading
> not working when is not animated.

tnx! in svn! :) 


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]


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