On Sun, 9 Nov 2008 20:57:12 -0200 "Iván Briano (Sachiel)" <[EMAIL PROTECTED]> babbled:
> Maybe it's not the proper fix, but the attached patch makes shading > with no animation work again. > > I don't fully understand why, but keeping the two calls to > edje_object_message_signal_process > results in the sequence of events: shade -> unshade -> shade -> > unshade, which ends with shading > not working when is not animated. tnx! in svn! :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel