On Fri, 14 Nov 2008 11:44:30 -0200 "Gustavo Sverzut Barbieri" <[EMAIL PROTECTED]> babbled:
> On Fri, Nov 14, 2008 at 11:15 AM, The Rasterman Carsten Haitzler > <[EMAIL PROTECTED]> wrote: > > On Thu, 13 Nov 2008 11:48:40 -0200 "Gustavo Sverzut Barbieri" > > <[EMAIL PROTECTED]> babbled: > > > > i'd say add it in - default precision can be 0.0 (ie as accurate as > > possible). e17's powersave can try and change this - but there is a > > problem. animators WANT to run very regularly. normal timers do not. > > internally ecore_animator uses timers. i think we need a way to flag timers > > as movable or not. so the ecore_animator timer - if there, won't be > > shifted, but other timers will shift TO the animator timer instead. in this > > way the animator remains regular but we merge nearby timers in. add that > > and it'll be pretty much perfect. powersave > > i don't see problems with that, you would like to make this big when > you want extreme power saving, so animations should be stopped by that > time. > > if no timers other than animators would happen, then it would still > run on regular basis... remember animators only tick off when something is animator (an animator exists) if none exist (no animation) then nothing will tick :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel