On Sun, 25 Jan 2009, Roberto Huelga wrote:

> Finally,after a lot of tries  I get a little edje sample working with the
> software_ddraw engine, so I'm happy

note that you can even be happier by trying to compile elementary :-) It 
works with the ddraw engine (with 2 problems: the shapes are not 
supported with that engine right now, and the entry, as there are 
problems with keyboard (i don't know why yet)).

> and frustrated, because I couldn't
> compile the direct3d engine when I run make in evas, I get the following
> output:

[snip]

> In file included from c:/msys/1.0/local/include/d3dx9.h:47,
>                 from evas_engine.h:7,
>                 from evas_engine.c:1:
> c:/msys/1.0/local/include/d3dx9math.h:1314: error: redefinition of typedef
> 'ID3DXMatrixStack'

[snip]

> I'm using the DirectX SDK of November 2008 and last svn update.

these headers are an horror. I already had problems with them before. I'll 
check if I have the problem asap (i have to check if i compiled the d3d 
engine last time i compiled evas).

Vincent

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