On Sun, 25 Jan 2009, Roberto Huelga wrote:
> Finally,after a lot of tries I get a little edje sample working with the > software_ddraw engine, so I'm happy note that you can even be happier by trying to compile elementary :-) It works with the ddraw engine (with 2 problems: the shapes are not supported with that engine right now, and the entry, as there are problems with keyboard (i don't know why yet)). > and frustrated, because I couldn't > compile the direct3d engine when I run make in evas, I get the following > output: [snip] > In file included from c:/msys/1.0/local/include/d3dx9.h:47, > from evas_engine.h:7, > from evas_engine.c:1: > c:/msys/1.0/local/include/d3dx9math.h:1314: error: redefinition of typedef > 'ID3DXMatrixStack' [snip] > I'm using the DirectX SDK of November 2008 and last svn update. these headers are an horror. I already had problems with them before. I'll check if I have the problem asap (i have to check if i compiled the d3d engine last time i compiled evas). Vincent ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
