On Wed, 12 Jan 2011 16:51:33 +0900 WooHyun Jung <wh0705.j...@samsung.com> said:
oh indeed that is a bug - obj is deleted. hiding it is bad. as such interestingly enough in evas, this will never crash because objects never get immediately deleted - they are kept in the canvas for 2 canvas render cycles due to needing to keep state, so at worst this creates complaints - but not crashes, but its wrong code. > Hello, all. > > I'm WooHyun Jung. > > I felt strange with the following codes in elm_pager.c > > Why it->content should be hidden after deleted ? > > Is it a bug ? > > I made a small patch for this > > Thanks.. > > > > static void > > _signal_hide_finished(void *data, Evas_Object *obj __UNUSED__, const char > *emission __UNUSED__, const char *source __UNUSED__) > > { > > . > > if (it->popme) evas_object_del(it->content); > > evas_object_hide(it->content); > > _sizing_eval(obj2); > > } > > > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel