On Sun, 15 May 2011 12:46:15 +0200 Atton Jonathan <jonathan.at...@gmail.com> said:
correct. edje's logic is this: if visible goes from 0 to 1 it shows at the START of the anim. if it goes from 1 to 0 .. it hides at the END of the anim. :) > or we set visible:0 at the end of the animation ? > > 2011/5/15 Atton Jonathan <jonathan.at...@gmail.com> > > > If you set visible:0 you lost the animation :/ > > > > > > 2011/5/15 Nicolas Aguirre <aguirre.nico...@gmail.com> > > > >> AFAIK There is no reason to add the hidden part. Setting alpha and visible > >> to 0 in the same description is enough. > >> > >> Le 15 mai 2011 11:47, "Atton Jonathan" <jonathan.at...@gmail.com> a > >> écrit : > >> > >> > > >> > Hello, > >> > > >> > I was talking with Cedric about a amelioration of Edje. > >> > > >> > > >> > *Add a keyword to tell to Edje:* > >> > *- when aplha = 0, set visible:0* > >> > *- when alpha > 0, set visible:1* > >> > > >> > Currently if we which to hide a part with a animation we use: > >> > > >> > part { > >> > description { > >> > name: "display"; > >> > visible: 1; > >> > alpha: 255; > >> > } > >> > > >> > description { > >> > name: "hide"; > >> > visible: 1; > >> > alpha: 0; > >> > } > >> > > >> > description { > >> > name: "hidden"; > >> > visible: 0; > >> > } > >> > } > >> > > >> > pgm{ > >> > name: "hide"; > >> > set: "hide"; > >> > after: "hide2"; > >> > } > >> > > >> > pgm{ > >> > name: "hide2"; > >> > set: "hidden"; > >> > } > >> > > >> > > >> > > >> > I see two problems: > >> > > >> > - lot of descriptions and programs > >> > - lot of GUI are not optimized because we do not set visible:0 (enki > >> for > >> > example !) > >> > > >> > > >> > If we add a keyword we could have: > >> > > >> > > >> > part { > >> > description { > >> > name: "display"; > >> > link_alpha_visible: 1; > >> > alpha: 255; > >> > } > >> > > >> > description { > >> > name: "hide"; > >> > inherit: "display"; > >> > alpha: 0; > >> > } > >> > } > >> > > >> > pgm{ > >> > name: "hide"; > >> > set: "hide"; > >> > } > >> > > >> > > >> > > >> > > >> > -- > >> > Regards. > >> > > >> ------------------------------------------------------------------------------ > >> > Achieve unprecedented app performance and reliability > >> > What every C/C++ and Fortran developer should know. > >> > Learn how Intel has extended the reach of its next-generation tools > >> > to help boost performance applications - inlcuding clusters. > >> > http://p.sf.net/sfu/intel-dev2devmay > >> > _______________________________________________ > >> > enlightenment-devel mailing list > >> > enlightenment-devel@lists.sourceforge.net > >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > >> > >> > > > > > > -- > > Regards. > > > > > > -- > Regards. > ------------------------------------------------------------------------------ > Achieve unprecedented app performance and reliability > What every C/C++ and Fortran developer should know. > Learn how Intel has extended the reach of its next-generation tools > to help boost performance applications - inlcuding clusters. > http://p.sf.net/sfu/intel-dev2devmay > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help boost performance applications - inlcuding clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel