On Mon, 23 May 2011 14:39:39 +0200 Nicolas Aguirre <[email protected]> said:
> 2011/5/23 Enlightenment SVN <[email protected]> > > > Log: > > and flip now does shading nicely. rather hacky, but works well. > > > > > > > > > First version was working well with edje object, but this one is limited to > image only ? > BTW it's a cool feature ;) actually still works with ANY object... just testing with image obj at the moment. i just change it back and forth as i'm implementing this making sure both work. they do though. i'm more interested now in 1. fixing some map render bug that adds some gaps/seams of some sort, 2. fixing map in gl to also get rid of seams (very very very hard given what its trying to do - might need to re-arch the perspective solution i had). 3. actual proper shadows to be self-cast and cast on the "background". 4. clean up the code a little and put this into elm_flip with added manual flip initiate handling for all flip types (so users can flip your widgets/pages just with a drag or click on one side of your widget area :)). at least you can now write an ebook reader easily... with flipping fun. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [email protected] ------------------------------------------------------------------------------ What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
