On Sun, Aug 14, 2011 at 10:13 PM, Tom Hacohen <t...@stosb.com> wrote:
> On 14/08/11 16:06, Cedric BAIL wrote:
>> Yop,
>>
>>    Someone, and that's not me for sure, did bork the recover function
>> of our beloved white death box. I don't want to put the finger on the
>> last guy who touched that file, but I bet that I know the borker :-)
>
> A bit off topic, but how do you get e to seg so much to find those bugs?
> Never segs for me. :)

I used a poor bleeding edge Intel driver that crash very often (most
of the time in the shader path). Something really annoying when you
miss this nice white box and something that make me wonder how people
can live without it !
-- 
Cedric BAIL

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