On Fri, Oct 21, 2011 at 12:00 PM, Enlightenment SVN
<no-re...@enlightenment.org> wrote:
> Log:
> and disable invalidate optimization
>
>
>
> Author:       raster
> Date:         2011-10-21 03:00:03 -0700 (Fri, 21 Oct 2011)
> New Revision: 64249
> Trac:         http://trac.enlightenment.org/e/changeset/64249
>
> Modified:
>  trunk/evas/src/lib/canvas/evas_render.c
>
> Modified: trunk/evas/src/lib/canvas/evas_render.c
> ===================================================================
> --- trunk/evas/src/lib/canvas/evas_render.c     2011-10-21 09:59:13 UTC (rev 
> 64248)
> +++ trunk/evas/src/lib/canvas/evas_render.c     2011-10-21 10:00:03 UTC (rev 
> 64249)
> @@ -1295,7 +1295,7 @@
>      _evas_render_check_pending_objects(&e->pending_objects, e);
>
>    /* phase 1. add extra updates for changed objects */
> -   if (e->invalidate || e->render_objects.count <= 0)
> +/*   if (e->invalidate || e->render_objects.count <= 0)*/
>      clean_them = _evas_render_phase1_process(e,
>                                               &e->active_objects,
>                                               &e->restack_objects,

This optimisation does really impact performance on low end hardware
when they are not using evas map. Could you tell me what was the issue
? How to reproduce it ? So I can bring this optimisation back in.

Thanks
-- 
Cedric BAIL

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