On Wed, Mar 28, 2012 at 9:22 PM, Gustavo Sverzut Barbieri <barbi...@profusion.mobi> wrote: > On Wed, Mar 28, 2012 at 2:26 PM, Michael Blumenkrantz < > michael.blumenkra...@gmail.com> wrote: > >> On Wed, 28 Mar 2012 14:22:00 -0300 >> Lucas De Marchi <lucas.demar...@profusion.mobi> wrote: >> >> > On Wed, Mar 28, 2012 at 1:57 PM, Michael Blumenkrantz >> > <michael.blumenkra...@gmail.com> wrote: >> > > On Wed, 28 Mar 2012 11:16:45 -0300 >> > > Lucas De Marchi <lucas.demar...@profusion.mobi> wrote: >> > > >> > >> On Wed, Mar 28, 2012 at 11:10 AM, Gustavo Chaves < >> gl...@profusion.mobi> >> > >> wrote: >> > >> > I suggest something in the lines of the glorious >> > >> > http://zynaddsubfx.sourceforge.net/. >> > >> >> > >> I suggest we stop writing yet another library and start doing apps. >> > >> >> > >> >> > >> Lucas De Marchi >> > > >> > > this is actually going to be integrated into an app once it's done >> > >> > Why not making the app first then? Once it's working, separate the >> effects >> > part. >> > >> > >> > Lucas De Marchi >> >> because raster is working on an initial version of the app now with a >> deadline >> of 1-2 weeks from now and I would rather stay out of his way > > > Not directly the same thing, but on our roadmap (you know what) is an > Ephysics library that glues EFL with "Bullet Physics" in a thread, as > wanted by our god Raster ;-) > > I believe the effects library will be orders of magnitude simpler to use > and lighter than a full-blown physics... BUT the effects are also more > limited and feels artificial.
do you use some e_phys code ? Vincent ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel