On Wed, 14 Nov 2012 17:42:01 +0200 Tom Hacohen <t...@stosb.com> said:
> On 14/11/12 02:24, Carsten Haitzler (The Rasterman) wrote: > > On Tue, 13 Nov 2012 22:37:52 +0200 Tom Hacohen <t...@stosb.com> said: > > > >> On 13/11/12 21:30, Michael Blumenkrantz wrote: > >>> I appreciate your feedback. > >>> > >>> However, constantly nagging (and I mean this in the most literal sense, > >>> since a day has not gone by without someone hassling me over it) about > >>> known issues, such as the tooltip/menu comp bug, is not a great way to > >>> motivate or encourage any developer in the world. > >> > >> I'm not trying to encourage you to fix them. I'm just trying to make > >> sure we do not progress any further with those bugs still there as they > >> are obvious release blockers. I don't see the point of advancing into > >> the beta stage with such release blockers still there. I only "nag" > >> about it after each step we take forward without fixing it. I.e Alpha1 > >> and Alpha2. > > > > people insist on release dates and timed releases. i've made this point so > > many times over the years (that a release needs to mean something -ie > > features added, things fixed), but hey - 99% of the world doesnt care. they > > just care about a release and a number or name next to it. so frankly... > > i've given up. if you want these bugs fixe3d by the release date... looking > > into them and fixing them since you can reproduce them is how it will > > happen. complaining to people who reply with "works for me" is simply going > > to have an endless cycle and a release with those bugs for you.. because > > the developers have zero way to fix it. > > Mike, this one is also for you: > > I wasn't implying we should do a time based release schedule, was just > saying that going into beta with those issues still there is useless. I > don't need to provide any more details as there are already bug reports > that provide all the information we have. It just feels that we are just > going to let these bugs slide and just release with them with a huge WFM > sticker attached. I don't know if it's the truth, but that's how it > feels to me. unless those who can reproduce it readily fix it... this is exactly what will hapen. dec 21 will have a release regardless of the bugs in it becuse everyone insists we must do timed releases. so... too bad. the bed has been made - now lay in it. > > > >>> > >>> Given that you yourself are a developer, I would appreciate it even more > >>> if you would try to do something more constructive with your time than > >>> writing mails like this, which effectively amounts to nothing more than > >>> harassing the only person who works regularly on E17; trying to fix some > >>> of these known bugs (many of which are simple one-line changes) on your > >>> own would be a great help, and it would take roughly the same amount of > >>> time as complaining on the mailing list. Imagine the changes we would see > >>> if every active developer picked one bug to try fixing for the release. > >> > >> You know my current state, that I'm currently completely away and > >> swamped with things I'm supposed to do before I move to another country > >> next week, so don't act so naive and suggest me to do things you know I > >> just can't do. I'm doing what I can to help, and in my point of view, > >> reminding people about big issues that should be blocking releases when > >> releases are made anyway are very big help. > >> Also, although my limited availability and general lack of free time > >> I've been fixing bugs in e recently (haven't been hacking on my > >> favourite parts of the EFL, but focused on e instead), so I really don't > >> get what you are trying to say. > > > > thats cool - but just so you know - this plan was already set. we'd try and > > do 2 releases (alpha/beta) per week until final release. it's to get out > > updates quickly during this time. > > I was just saying, lets stay in alpha until this is fixed. > > > >> Bottom line is: I'm just trying to make sure we don't release any beta > >> versions before these issues are fixed. > > > > ensuring that will only happen if those that can reproduce it look into > > it. :) i just spent 2 days and destroyed my machine (and rescued it) > > hunting a comp bug that intel+mesa9.x introduced. it needed up a simple > > "reason" and fixing it wasnt too hard, but it meant refactoring some code. > > kde/kwin also had the same bug fyi. i fix bugs i can SEE and reproduce when > > and if i have the time. in the case of your comp stuff - i can't reproduce > > on any of my machines - well i've seen it maybe once a day and frankly - i > > can't then reproduce it often enough to spend time figuring out what went > > wrong. i'm happy to help anyone out who wants to look and explain what is > > happening inside comp when it deals with new windows etc. so they can add > > in "printfs" and debug and find out what logic path is going wrong... but > > that requires someone who reproduces it regularly to step up and do that :) > > You also get the GTK+ menu bug, don't you? So you can reproduce it. :) I > will help once I get some free time, hopefully starting next week (given > that I'll have a computer to use). no i dont get it. thats my point. right now i'm rummaging thru gtk menus in sylpheed. just fine. i am sliding my mouse across the menu bar at the top showing and hiding menus one after the other really fast and they ll work and show/hide. no missing menus. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. 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