On Wed, Dec 5, 2012 at 12:40 AM, Luis Felipe Strano Moraes <luis.str...@gmail.com> wrote: > On Tue, Dec 4, 2012 at 1:05 PM, Vincent Torri <vincent.to...@gmail.com>wrote: >> On Tue, Dec 4, 2012 at 4:04 PM, Vincent Torri <vincent.to...@gmail.com> >> wrote: >> > On Tue, Dec 4, 2012 at 3:24 PM, Flávio Ceolin >> > <flavio.ceo...@profusion.mobi> wrote: >> >> Hi folks, >> >> >> >> I have recently committed in IN-EFL/ecore some patches implementing >> >> support for loadables modules. It makes the engines been loaded when >> >> they are needed. I did not break the api, so each engine still has its >> >> own api. It's far from ideal, should exists one api used by all the >> >> modules but at least until the next version, we need keep the api. >> >> >> >> The modules (engines) usually exports just on symbol, the "new" >> >> function, the other necessary functions are in the engine's interface. >> >> >> >> Some points to considerer: >> >> >> >> 1) I've tested the engines that i'm able to build, which means, sdl, >> >> (opengl,software)_x11, buffer, wayland_(egl,shm). Windows, wince, >> >> cocoa and ps3 i do not even built. >> > >> > i'll try the windows engines >> > >> >> 2) I've commited in the IN-EFL to someone working with one of these >> >> engines try to build and possibly report to me the problems. >> >> >> >> 3) Engines such as (software,opengl)_x11 are been build in just one >> >> module initially and exporting the "new" functions and interfaces >> >> necessary. >> >> >> >> 4) I'm working to port it to new efl tree (expending more time and >> >> been more careful) with the build system. If no one oppose i'll commit >> >> it soon. >> > >> > put the engines in src/modules/ecore/engines, like evas >> > >> > I would like to have at least a diff of the files that are modified, >> > please, before you commit >> > >> >> 5) I break the build between the commits, i did it to make easier >> >> understand how the engines were ported >> > >> > good work anyway :) >> > >> > Vincent >> >> btw, what about doing that for efl 1.7 branch too ?? It's exactly the >> same than what is in IN-EFL >> > > Is there a need to port this to the 1.7 branch? Honestly I believe we > should push only bug fixes there, and this does not directly fix any known > bugs.
Definitively 1.7 branch is bug fixes only. This is not a bug fixe, so no back port here. -- Cedric BAIL ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel