2013/2/14 Enlightenment SVN <no-re...@enlightenment.org>

> Log:
> Add elev8 module for E17!
>
>   Now you can write modules for E17 in JavaScript! As a bonus points, it
> makes
>   E17 even more unstable!  Hooray!
>
>   This is just a proof of concept. It should work, but there are lots of
> rough
>   edges.  See README for details on how to build and use it.
>
>   Now go make awesome gadgets -- I'd recommend making the Connman example
> from
>   EasyUI work as an E17 gadget.  It should be a low hanging fruit (*wink*
>   *wink* *nudge* *nudge*).
>
>
>
>
> Author:       acidx
> Date:         2013-02-14 12:43:18 -0800 (Thu, 14 Feb 2013)
> New Revision: 83922
> Trac:         http://trac.enlightenment.org/e/changeset/83922
>


How much the js script are sand-boxed? What can be done from js?
accessing the filesystem? executing commands?

I have done somethig similar in the past:
http://code.google.com/p/e17mods/wiki/Edgar

it was (..it is!) an e17 module that load edje files as gadgets and provide
a simple
api to embryo/edc to make the gadgets do stuff outside the edj.
It's cool as you can do gadgets in a single edj file, but was rejected due
to the fact
that the gadget was not sanboxed.

There are some gadget implemented:
http://code.google.com/p/e17mods/wiki/Gadgets
that can be easily ported to this elev8 module I think
------------------------------------------------------------------------------
Free Next-Gen Firewall Hardware Offer
Buy your Sophos next-gen firewall before the end March 2013 
and get the hardware for free! Learn more.
http://p.sf.net/sfu/sophos-d2d-feb
_______________________________________________
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to