I call it the magical bullshit function. It's the only reason I have to
keep around a separate tiling API for the compositor.

On Thu, Jul 4, 2013 at 7:56 AM, Cedric BAIL <[email protected]> wrote:

> On Thu, Jul 4, 2013 at 8:46 AM, Michael Blumenkrantz
> <[email protected]> wrote:
> > http://slexy.org/view/s248XLdIUK
>
> I have no idea what this code does ! My main concern about scaling
> anything internally, is rounding error and synchronisation loss with
> the outside definition. That's why i think that a simple clear +
> refeed would be better.
>
> > On Thu, Jul 4, 2013 at 6:34 AM, Cedric BAIL <[email protected]> wrote:
> >
> >> On Thu, Jul 4, 2013 at 7:09 AM, Michael Blumenkrantz
> >> <[email protected]> wrote:
> >> > On Wed, 03 Jul 2013 21:06:21 -0700
> >> > Cedric Bail - Enlightenment Git <[email protected]> wrote:
> >> >> cedric pushed a commit to branch master.
> >> >>
> >> >> commit f825bebcdb5cba5efffb14f05008c2e06a4fbe11
> >> >> Author: Cedric Bail <[email protected]>
> >> >> Date:   Thu Jul 4 12:37:51 2013 +0900
> >> >>
> >> >>     eina: improve Eina_Tiler to be in par with Evas_Tilebuf.
> >> >> ---
> >> >>  ChangeLog                     |  4 +++
> >> >>  NEWS                          |  1 +
> >> >>  src/lib/eina/eina_rectangle.h | 11 +++++---
> >> >>  src/lib/eina/eina_tiler.c     | 58
> >> +++++++++++++++++++++++++++++++++++++++++--
> >> >>  src/lib/eina/eina_tiler.h     | 22 ++++++++++++++++
> >> >>  5 files changed, 90 insertions(+), 6 deletions(-)
> >> >
> >> > still needs a scaling method so I can remove the other tiler in e :(
> >>
> >> Please remember me what you are expecting from a scaling method.
> >> --
> >> Cedric BAIL
> >>
> >>
> >>
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>
> --
> Cedric BAIL
>
>
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