Raster,

   thank you for your reply, but the problem is still exist.

   If I set color2 to "0 0 0" or another value near that (like "15 15 1" etc.),
   the RECT is not visible.

   The "color" property do nothing.

   I  think  that when calculating the brightness of RECT, color2 plays a
   different role than indicated in the documentation.

   Moving of the light source does not change the situation
    (tested values ​​of -500, -1000, -50000, -500000).

   Example file is attached.


   Artem Popov


   ------- Original Message -------

   Sender : Carsten Haitzler<[email protected]>

   Date : Jul 11, 2013 13:08 (GMT)

   Title : Re: [E-devel] Trouble with map block


   On Thu, 11 Jul 2013 12:55:34 +0000 (GMT) Artem Popov
   said:
   color2 is the DIMMEST it can be... this is ambient light. ie "black" or "no
   light from light source". if it is 250 as in your example.. u wont even see
   it
   get dark. you see a bright rect all the time - just SLIGHTLY getting darker
   (255 -> 250 and back). set color2 to be 0 0 0 and u'll see it shade.
   you ALSO have another problem.. your light source is VERY close to the rect.
   light brightness is calculated at the vertices PER vertex. this is the case
   because it is gouraud shaded. that means that color is interplated between
   the
   vertexes. if your light is in the middle of the rect but VERY close to it
   (and
   it is - just 10 pixels away) then the verticies will be at steep angles to
   the
   light point and thus dark UNTIL it rotates, then the edges that are not
   roated
   are lighter as they rotate to face the light and those far in the distance
   point further away and thus get dark. try zplane for the pointofview (light
   too) as -500 or -1000 and see. :)
   >
   >    Raster,
   >
   >
   >    i changed color values - Es ist egal.
   >
   >    Moreover, if color2 value dimmer than 255 255 255, light attenuates.
   Even
   > if color not defined (default  - 255 255 255 255).
   >
   >    you can see that in attachment.
   >
   >
   >    ------- Original Message -------
   >
   >    Sender : Carsten Haitzler
   >
   >    Date : Jul 11, 2013 04:04 (GMT)
   >
   >    Title : Re: [E-devel] Trouble with map block
   >
   >
   >    On Tue, 09 Jul 2013 14:51:40 +0000 (GMT) Artem Popov
   >    said:
   >    you set both color and color2... color is the light color, color2 is
   the
   >    ambient   light...   color2...   should  be  always  dimmer  than
   color...  you're
   >    setting up the impossible... ie ambient light is brighter than the
   >    lightsource. :)
   >    >
   >    >    Hi guys,
   >    >
   >    >
   >    >    There is trouble with a "map" block using, i think. When i rotate
   some
   >    > rect, the illumination of the part decreases and if you make any
   change
   >    with
   >    > the image (change the state, resize the window).
   >    >    If the color1 and color2 of the light source are equal to 255 255
   255
   >    there
   >    >    is no changes, but if color is 254 254 254, light attenuates, i
   don't
   >    know
   >    >    why. Is that a bug?
   >    >    Run the file map.edc to see this (video-file attached).
   >    >
   >    >    Best Regards,
   >    >
   >    >    Artem Popov
   >    >    [SeenTimeChecker?
   >    > do=58004ed604205cf3d8d146de8eccbd79d40f5e37d213a000e77f3ff7
   >    >
   >    f8715167ddc79e3cd10304db25139e580ce36374e458eb91567068af8048f33cf1ed6b0
   22630
   >    > 67d8b8f027b1385d1dc03090c255b34ca8e8a5708c9fcf878f9a26ce15a0]
   >    --
   >    -------------  Codito,  ergo  sum  -  "I  code,  therefore  I am"
   --------------
   >    The Rasterman (Carsten Haitzler)    [email protected]
   >
   >
   >
   >    Best Regards,
   >
   >    Artem Popov
   >
   >    Lead Engineer, Advanced Computing Lab
   >
   >
   >    Samsung Ukraine Research & Development Center
   >
   >    57, Lva Tolstogo St., Kyiv 01032, Ukraine
   >    Phone : +380 (66) 618-60-19
   >
   >    E-Mail : [1][email protected]
   >
   >
   >    [cid:[email protected]]
   >
   >    [SeenTimeChecker?
   > do=7313f16f49f85e196cd4961a3ec2b474a2d4e0f32297c536e77f3ff7
   >
   f8715167ddc79e3cd10304db25139e580ce36374e458eb91567068af8048f33cf1ed6b022630
   > 67d8b8f027b1385d1dc03090c255b34ca8e8a5708c9fcf878f9a26ce15a0]
   >
   > References
   >
   >    1. mailto:[email protected]
   --
   ------------- Codito, ergo sum - "I code, therefore I am" --------------
   The Rasterman (Carsten Haitzler)    [email protected]


   [SeenTimeChecker?do=7313f16f49f85e19d8f0df9aa065a9e79edfd488ca5cbc58e77f3ff7
   f8715167ddc79e3cd10304db25139e580ce36374e458eb91567068af8048f33cf1ed6b022630
   67d8b8f027b1385d1dc03090c255b34ca8e8a5708c9fcf878f9a26ce15a0]

Attachment: Map_Test.tar.gz
Description: Binary data

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