cedric pushed a commit to branch efl-1.10. http://git.enlightenment.org/core/efl.git/commit/?id=58d65f2cc43b4208b67e29330f21ac0fe975edd2
commit 58d65f2cc43b4208b67e29330f21ac0fe975edd2 Author: Jean-Philippe Andre <jp.an...@samsung.com> Date: Tue Jan 6 19:15:07 2015 +0900 Evas fonts: Fix minor deviation in RLE font render So I've discovered some weird output values after drawing some text. The destination alpha would become 0xFE even when the back buffer had a background with 0xFF alpha. Example: Dest is 0xff00ff00 (green). Color is 0xffffffff (white). Current font alpha is 170 (0xaa). --> Output was 0xFEaaFEaa instead of 0xFFaaFFaa. This is because of some slightly invalid calculation when doing the font masking (mtab[v] = 0x55 above). Indeed, MUL_256 takes alpha values in the range [1-256] and not [0-256] as was assumed. --- src/lib/evas/common/evas_font_compress.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/lib/evas/common/evas_font_compress.c b/src/lib/evas/common/evas_font_compress.c index 1b8d631..f84824d 100644 --- a/src/lib/evas/common/evas_font_compress.c +++ b/src/lib/evas/common/evas_font_compress.c @@ -475,7 +475,6 @@ evas_common_font_glyph_draw(RGBA_Font_Glyph *fg, DATA32 *dst = dst_image->image.data; DATA32 coltab[16], col; DATA16 mtab[16], v; - DATA8 tmp; w = fgo->bitmap.width; h = fgo->bitmap.rows; // skip if totally clipped out @@ -520,8 +519,7 @@ evas_common_font_glyph_draw(RGBA_Font_Glyph *fg, { v = (i << 4) | i; coltab[i] = MUL_SYM(v, col); - tmp = (coltab[i] >> 24); - mtab[i] = 256 - (tmp + (tmp >> 7)); + mtab[i] = 256 - (coltab[i] >> 24); } #ifdef BUILD_MMX if (evas_common_cpu_has_feature(CPU_FEATURE_MMX)) --