On Sat, Feb 7, 2015 at 3:33 PM, Carsten Haitzler <ras...@rasterman.com>
wrote:

> On Sat, 7 Feb 2015 16:29:11 +0100 Davide Andreoli <d...@gurumeditation.it>
> said:
>
> > 2015-02-02 22:13 GMT+01:00 Tom Hacohen <tom.haco...@samsung.com>:
> >
> > > Hey,
> > >
> > > I'm too tired to investigate it further, already spent some time on it.
> > > Mike: you recent pixmap changes seem to have completely broken E for
> me.
> > > It segs, hangs, doesn't draw in some cases, or in general, a complete
> > > mess. I know Daniel Kolesa had issues with not being able to open e
> > > dialogs, maybe it's related.
> > >
> > > I'm not sure it's actually your pixmap commits, but all of the
> segfaults
> > > were in places related to pixmaps.
> > >
> > > I currently reverted back to 619afde7e58b11f342d4f31e814221671296b1e5
> > > which works, and master from now didn't. I had some limited success
> with
> > > a version from Thursday, but was also mostly broken.
> > >
> >
> > Same issue here, with latest git my E crash on startup (clean profile)
> > using GL.
> > Using SW instead the windows content is quite always black, until
> something
> > change in the window that will redraw the changed part. Or I can resize
> the
> > win
> > to redraw correctly.
> >
> > not sure if can be useful, but this is the e-crash-dump I get when using
> GL:
> > http://pastebin.com/41Q7XS67
> > (nvidia with closed drivers)
> >
> > I reverted to the same commit of TAsn to have an usable wm
>
> try valgrind - but it looks like it's crashing inside the driver. it could
> be
> access to the vertex and other data arrays we pass in with gldrawarrays (we
> alloc space for N data but tell gl there is N + X where X > 0). but... i
> have
> my doubts on this. this would be a core evas problem in the gl engine and
> it
> has nothing to do with e itself.
>


As I said, using latest efl and elm works just great. It's only when I
update E and after Mike's pixmap commits (it then crashes in a pixmap
related code). I'll try to upgrade again and provide more useful info
tomorrow, or maybe the day after. Can't be bothered with that now.

--
Tom.
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