Oh, and also, please fix your mail client. Your replies to the ML are 
completely broken.

--
Tom.

On 23/02/15 15:50, Oleksandr Shcherbina wrote:
>
>     Sorry guys,
>
>     capital letters will be changed asap.
>
>     Also we plan reduce quality of resources.
>
>     It example useful for testing, because gathers features together.
>
>     Can you advice acceptable size for 3d models and images for textures?
>
>
>     Can you advice acceptable size for 3d models and images for textures?
>
>     ------- Original Message -------
>
>     Sender : Cedric BAIL<cedric.b...@free.fr>
>
>     Date : Feb 23, 2015 18:40 (GMT+03:00)
>
>     Title  : Re: [E-devel] [EGIT] [core/efl] master 03/07: evas: Evas_3D -
>     improve Shooter example.
>
>
>     On Mon, Feb 23, 2015 at 4:23 PM, Tom Hacohen wrote:
>     > On 23/02/15 15:16, Daniel Kolesa wrote:
>     >> On Wed, Feb 18, 2015 at 9:43 PM, perepelits.m
>     >> wrote:
>     >>
>     >>> cedric pushed a commit to branch master.
>     >>>
>     >>>
>     >>>
>     
> http://git.enlightenment.org/core/efl.git/commit/?id=2e2145b5945c94587e5a115
>     02432ea2e8f75d2bd
>     >>>
>     >>> commit 2e2145b5945c94587e5a11502432ea2e8f75d2bd
>     >>> Author: perepelits.m
>     >>> Date:   Wed Feb 18 22:00:58 2015 +0100
>     >>>
>     >>>      evas: Evas_3D - improve Shooter example.
>     >>>
>     >>>      Summary: This example includes some previous developments to 
> create
>     >>> 3d-world mechanics.
>     >>>
>     >>>      Reviewers: cedric, raster, Hermet
>     >>>
>     >>>      Subscribers: cedric, artem.popov
>     >>>
>     >>>      Differential Revision: https://phab.enlightenment.org/D1991
>     >>>
>     >>
>     >> Dude, what the hell? One does *NOT* simply commit 50MB of worthless 
> (and
>     >> mostly binary) assets into a Git repository (the space in the directory
>     >> name is the least bad thing about this), *ESPECIALLY* our primary EFL
>     >> repository; this is really bad (especially as the example looks like
>     shit).
>     >> I would say this deserves a revert, but sadly, it's forever written in
>     our
>     >> history and now *everyone* will be pulling the extra fucking 50MB... i
>     hope
>     >> you're happy.
>     >>
>     >> Do *NOT* do this kind of shit again.
>     >
>     > Yeah, Cedric, this is crazy! We've talked about it before with relation
>     > to exactness! Pushing this amount of crazy useless data just for the
>     > sake of better examples is crazy and stupid. As Daniel said, the space
>     > in the directory name and the use of capital letters, while major
>     > offences on their own, are nothing in comparison to this shit. Have you
>     > even reviewed this crazy patch before pushing it?!
>     >
>     > It's still worth reverting this, as at least people doing shallow clones
>     > won't have to suffer this craziness. Cedric, please revert this and
>     > never do this shit again. :( Make a 3d examples repo if you are so keen
>     > to have one. **Please revert this**
>     >
>     > Just to repeat this again: while nothing in comparison to the massive
>     > binary dump, the space in the filename and the use of caps is enough to
>     > reject this. What's the point of even reviewing patches if you don't
>     > stop obvious craziness at the door?
>     I only reviewed the code. I didn't see nor noticed the size of the
>     asset. As an example, it is a quite complete example of what you can
>     do with Evas_3D and how to use it. As for the asset, they should
>     indeed be reduced and renamed.
>     --
>     Cedric BAIL
>     
> ----------------------------------------------------------------------------
>     --
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>
>     With best regards,
>
>     Oleksander Shcherbina
>
>     SRK-Tizen Platform Lab
>
>     Samsung Ukraine R&D Institute
>
>     57 L'va Tolstogo Str., Kyiv 01032, Ukraine
>
>     Mob.: +380 (66) 1297544
>
>     o.shcherb...@samsung.com
>
>
>
>
>     [cid:T9SZN3WZA6X7@namo.co.kr]
>
>     
> [SeenTimeChecker?do=0966c73de79aa046489c19e3ca1e8f0b6a5ce2d3ebd3b38628d6023d
>     
> ffbae032ba777c355c197185c465c2cf80a2b7ef9aba4bb3b2b5ca43ddd7e184e0604d958075
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>
>
>
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