Am Tue, 29 Dec 2015 11:55:13 -0200 schrieb Felipe Magno de Almeida:

> On Mon, Dec 28, 2015 at 10:01 AM, Andreas Volz <li...@brachttal.net>
> wrote:
> > Hello,
> 
> Hello Andreas,
> 
> [snip]
> 
> > I'm really a little sad about throwing eflxx away if I decide for
> > this, because of the many time I invested in it. :-( But on the good
> > side I could put all time I save to maintain eflxx into my
> > application. :-)
> 
> That's the idea of the C++ bindings ;)
> 
> [snip]
> 
> > The only comment while just browsing five minutes around the new C++
> > headers is that I like the EFLxx API a little more. It looks more
> > C++ like and uses more C++ like designs. But I may be wrong. Please
> > correct me here.
> 
> I have designed and developed the C++ bindings in EFL. I feel the
> opposite on this point. I feel that the EFL C++ bindings are more
> C++-like and uses more modern C++ design. While EFLxx uses
> a more Qt-like approach.

Or maybe more Gtkmm like. I tried to design a similar API with those
libsigc++ mechanism that I like very much. :-)

I think about to repair EFLxx at least once to get my old code working
again before porting to the new C++ API (if I do so). It's harder to
port a not working application.

Maybe I have to understand the new C++ bindings a little better. Let's 
for example take a look on this application code:

https://github.com/andreas-volz/oisp/blob/master/src/OISPNavigation_libosmscout/ScreenManager.cpp

I make e.g. in this place calls to the Ecorexx API. But I found no C++
ecore C++ API.

Or here an signal connection example:
https://github.com/andreas-volz/stateval/blob/master/stateval/src/plugins/viewmanager/edje/EdjeView.cpp

edjeObj->connect("animation,end", "invisible", sigc::mem_fun(this, 
&EdjeView::invisibleFunc));

Is it possible with the C++ bindings to connect a member function to a edje 
signal?

regards
Andreas

-- 
Technical Blog <http://andreasvolz.wordpress.com/>

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