jpeg pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=5b976e28052ddf2ad08f7d33c78f25d57a127d30

commit 5b976e28052ddf2ad08f7d33c78f25d57a127d30
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Tue Jun 7 14:05:41 2016 +0900

    elm_test: Fix potential crash and garbage printf
---
 src/bin/elementary/test_glview_manygears.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/bin/elementary/test_glview_manygears.c 
b/src/bin/elementary/test_glview_manygears.c
index 34627a5..ea87409 100644
--- a/src/bin/elementary/test_glview_manygears.c
+++ b/src/bin/elementary/test_glview_manygears.c
@@ -606,7 +606,7 @@ gears_init(GLData *gld)
    Evas_GL_API *gl = gld->glapi;
 
    const char *p;
-   char msg[512];
+   char msg[512] = {};
 
    gl->glEnable(GL_CULL_FACE);
    gl->glEnable(GL_DEPTH_TEST);
@@ -616,14 +616,14 @@ gears_init(GLData *gld)
    gl->glShaderSource(gld->vtx_shader, 1, &p, NULL);
    gl->glCompileShader(gld->vtx_shader);
    gl->glGetShaderInfoLog(gld->vtx_shader, sizeof msg, NULL, msg);
-   printf("vertex shader info: %s\n", msg);
+   printf("vertex shader info: %512s\n", msg);
 
    p = fragment_shader;
    gld->fgmt_shader = gl->glCreateShader(GL_FRAGMENT_SHADER);
    gl->glShaderSource(gld->fgmt_shader, 1, &p, NULL);
    gl->glCompileShader(gld->fgmt_shader);
    gl->glGetShaderInfoLog(gld->fgmt_shader, sizeof msg, NULL, msg);
-   printf("fragment shader info: %s\n", msg);
+   printf("fragment shader info: %512s\n", msg);
 
    gld->program = gl->glCreateProgram();
    gl->glAttachShader(gld->program, gld->vtx_shader);
@@ -633,7 +633,7 @@ gears_init(GLData *gld)
 
    gl->glLinkProgram(gld->program);
    gl->glGetProgramInfoLog(gld->program, sizeof msg, NULL, msg);
-   printf("info: %s\n", msg);
+   printf("info: %512s\n", msg);
 
    gl->glUseProgram(gld->program);
    gld->mvp_loc  = gl->glGetUniformLocation(gld->program, "mvp");

-- 


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