jpeg pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=f18747e6dd6e406a2e79c80562ab830a1da40716

commit f18747e6dd6e406a2e79c80562ab830a1da40716
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Mon Jul 18 15:09:19 2016 +0900

    Evas GL: Use [u]int64_t directly in all APIs
    
    This removes the need for khronos_[u]int64_t as well as the special
    typdef EvasGL[u]int64.
    
    Hopefully this should work on all platforms (note: [u]int64_t is
    used in Eina APIs, so it is already required for EFL apps).
    
    Fixes T3200
---
 src/lib/ector/ector_gl_internal.h                  |  8 -------
 src/lib/evas/Evas_GL.h                             | 25 +++++++---------------
 .../evas/engines/gl_common/evas_gl_api_ext_def.h   |  6 +++---
 .../evas/engines/gl_common/evas_gl_api_gles3_def.h | 10 ++++-----
 4 files changed, 16 insertions(+), 33 deletions(-)

diff --git a/src/lib/ector/ector_gl_internal.h 
b/src/lib/ector/ector_gl_internal.h
index 9a4057e..2f1713a 100644
--- a/src/lib/ector/ector_gl_internal.h
+++ b/src/lib/ector/ector_gl_internal.h
@@ -758,14 +758,6 @@ extern Ector_GL_API GL;
 
 #include <stddef.h>
 
-#ifndef KHRONOS_SUPPORT_INT64
-typedef unsigned long long khronos_uint64_t;
-typedef signed long long   khronos_int64_t;
-#endif
-
-typedef khronos_int64_t    EvasGLint64;
-typedef khronos_uint64_t   EvasGLuint64;
-
 typedef ptrdiff_t GLintptr;     // Changed khronos_intptr_t
 typedef ptrdiff_t GLsizeiptr;   // Changed khronos_ssize_t
 
diff --git a/src/lib/evas/Evas_GL.h b/src/lib/evas/Evas_GL.h
index fafa806..ddc418a 100644
--- a/src/lib/evas/Evas_GL.h
+++ b/src/lib/evas/Evas_GL.h
@@ -889,15 +889,6 @@ EAPI Evas_GL                 *evas_gl_current_evas_gl_get 
(Evas_GL_Context **con
  * Evas_GL.h as these will conflict.
  *-----------------------------------------------------------------------*/
 
-#ifndef KHRONOS_SUPPORT_INT64
-typedef unsigned long long khronos_uint64_t;
-typedef signed long long   khronos_int64_t;
-#endif
-
-// Due to build conflicts on various platforms, we can't use GL[u]int64 
directly
-typedef khronos_int64_t    EvasGLint64;
-typedef khronos_uint64_t   EvasGLuint64;
-
 #if !defined(__gl2_h_)
 # define __gl2_h_
 
@@ -5262,9 +5253,9 @@ EvasGLImage *img = glapi->evasglCreateImageForContext
    GLsync       (*glFenceSyncAPPLE) (GLenum condition, GLbitfield flags);
    GLboolean    (*glIsSyncAPPLE) (GLsync sync);
    void         (*glDeleteSyncAPPLE) (GLsync sync);
-   GLenum       (*glClientWaitSyncAPPLE) (GLsync sync, GLbitfield flags, 
EvasGLuint64 timeout);
-   void         (*glWaitSyncAPPLE) (GLsync sync, GLbitfield flags, 
EvasGLuint64 timeout);
-   void         (*glGetInteger64vAPPLE) (GLenum pname, EvasGLint64 *params);
+   GLenum       (*glClientWaitSyncAPPLE) (GLsync sync, GLbitfield flags, 
uint64_t timeout);
+   void         (*glWaitSyncAPPLE) (GLsync sync, GLbitfield flags, uint64_t 
timeout);
+   void         (*glGetInteger64vAPPLE) (GLenum pname, int64_t *params);
    void         (*glGetSyncivAPPLE) (GLsync sync, GLenum pname, GLsizei 
bufSize, GLsizei *length, GLint *values);
 
    /* GL_EXT_map_buffer_range */
@@ -5458,7 +5449,7 @@ EvasGLImage *img = glapi->evasglCreateImageForContext
     void         (*glClearBufferfv) (GLenum buffer, GLint drawBuffer, const 
GLfloat * value);
     void         (*glClearBufferiv) (GLenum buffer, GLint drawBuffer, const 
GLint * value);
     void         (*glClearBufferuiv) (GLenum buffer, GLint drawBuffer, const 
GLuint * value);
-    GLenum       (*glClientWaitSync) (GLsync sync, GLbitfield flags, 
EvasGLuint64 timeout);
+    GLenum       (*glClientWaitSync) (GLsync sync, GLbitfield flags, uint64_t 
timeout);
     void         (*glCompressedTexImage3D) (GLenum target, GLint level, GLenum 
internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, 
GLsizei imageSize, const GLvoid * data);
     void         (*glCompressedTexSubImage3D) (GLenum target, GLint level, 
GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, 
GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
     void         (*glCopyBufferSubData) (GLenum readtarget, GLenum 
writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
@@ -5484,11 +5475,11 @@ EvasGLImage *img = glapi->evasglCreateImageForContext
     void         (*glGetActiveUniformBlockiv) (GLuint program, GLuint 
uniformBlockIndex, GLenum pname, GLint *params);
     void         (*glGetActiveUniformBlockName) (GLuint program, GLuint 
uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
     void         (*glGetActiveUniformsiv) (GLuint program, GLsizei 
uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-    void         (*glGetBufferParameteri64v) (GLenum target, GLenum value, 
EvasGLint64 * data);
+    void         (*glGetBufferParameteri64v) (GLenum target, GLenum value, 
int64_t * data);
     void         (*glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid 
** params);
     GLint        (*glGetFragDataLocation) (GLuint program, const char * name);
-    void         (*glGetInteger64i_v) (GLenum target, GLuint index, 
EvasGLint64 * data);
-    void         (*glGetInteger64v) (GLenum pname, EvasGLint64 * data);
+    void         (*glGetInteger64i_v) (GLenum target, GLuint index, int64_t * 
data);
+    void         (*glGetInteger64v) (GLenum pname, int64_t * data);
     void         (*glGetIntegeri_v) (GLenum target, GLuint index, GLint * 
data);
     void         (*glGetInternalformativ) (GLenum target, GLenum 
internalformat, GLenum pname, GLsizei bufSize, GLint *params);
     void         (*glGetProgramBinary) (GLuint program, GLsizei bufsize, 
GLsizei *length, GLenum *binaryFormat, void *binary);
@@ -5549,7 +5540,7 @@ EvasGLImage *img = glapi->evasglCreateImageForContext
     void         (*glVertexAttribI4ui) (GLuint index, GLuint v0, GLuint v1, 
GLuint v2, GLuint v3);
     void         (*glVertexAttribI4uiv) (GLuint index, const GLuint *v);
     void         (*glVertexAttribIPointer) (GLuint index, GLint size, GLenum 
type, GLsizei stride, const GLvoid *pointer);
-    void         (*glWaitSync) (GLsync sync, GLbitfield flags, EvasGLuint64 
timeout);
+    void         (*glWaitSync) (GLsync sync, GLbitfield flags, uint64_t 
timeout);
    /** @} */
    /**
     * @anchor gles3.1
diff --git a/src/modules/evas/engines/gl_common/evas_gl_api_ext_def.h 
b/src/modules/evas/engines/gl_common/evas_gl_api_ext_def.h
index 6d4ea48..581dd6c 100644
--- a/src/modules/evas/engines/gl_common/evas_gl_api_ext_def.h
+++ b/src/modules/evas/engines/gl_common/evas_gl_api_ext_def.h
@@ -990,13 +990,13 @@ _EVASGL_EXT_BEGIN(APPLE_sync)
         _EVASGL_EXT_FUNCTION_BEGIN(void, glDeleteSyncAPPLE, (GLsync sync), 
(sync))
                 _EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("glDeleteSyncAPPLE")
         _EVASGL_EXT_FUNCTION_END()
-        _EVASGL_EXT_FUNCTION_BEGIN(GLenum, glClientWaitSyncAPPLE, (GLsync 
sync, GLbitfield flags, EvasGLuint64 timeout), (sync, flags, timeout))
+        _EVASGL_EXT_FUNCTION_BEGIN(GLenum, glClientWaitSyncAPPLE, (GLsync 
sync, GLbitfield flags, uint64_t timeout), (sync, flags, timeout))
                 _EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("glClientWaitSyncAPPLE")
         _EVASGL_EXT_FUNCTION_END()
-        _EVASGL_EXT_FUNCTION_BEGIN(void, glWaitSyncAPPLE, (GLsync sync, 
GLbitfield flags, EvasGLuint64 timeout), (sync, flags, timeout))
+        _EVASGL_EXT_FUNCTION_BEGIN(void, glWaitSyncAPPLE, (GLsync sync, 
GLbitfield flags, uint64_t timeout), (sync, flags, timeout))
                 _EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("glWaitSyncAPPLE")
         _EVASGL_EXT_FUNCTION_END()
-        _EVASGL_EXT_FUNCTION_BEGIN(void, glGetInteger64vAPPLE, (GLenum pname, 
EvasGLint64 *params), (pname, params))
+        _EVASGL_EXT_FUNCTION_BEGIN(void, glGetInteger64vAPPLE, (GLenum pname, 
int64_t *params), (pname, params))
                 _EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("glGetInteger64vAPPLE")
         _EVASGL_EXT_FUNCTION_END()
         _EVASGL_EXT_FUNCTION_BEGIN(void, glGetSyncivAPPLE, (GLsync sync, 
GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values), (sync, pname, 
bufSize, length, values))
diff --git a/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h 
b/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h
index a9bf105..8d852d6 100644
--- a/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h
+++ b/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h
@@ -17,7 +17,7 @@ _EVASGL_FUNCTION_BEGIN_VOID( glClearBufferfi, (GLenum buffer, 
GLint drawBuffer,
 _EVASGL_FUNCTION_BEGIN_VOID( glClearBufferfv, (GLenum buffer, GLint 
drawBuffer, const GLfloat * value), (buffer, drawBuffer, value))
 _EVASGL_FUNCTION_BEGIN_VOID( glClearBufferiv, (GLenum buffer, GLint 
drawBuffer, const GLint * value), (buffer, drawBuffer, value))
 _EVASGL_FUNCTION_BEGIN_VOID( glClearBufferuiv, (GLenum buffer, GLint 
drawBuffer, const GLuint * value), (buffer, drawBuffer, value))
-_EVASGL_FUNCTION_BEGIN(GLenum, glClientWaitSync, (GLsync sync, GLbitfield 
flags, EvasGLuint64 timeout), (sync, flags, timeout))
+_EVASGL_FUNCTION_BEGIN(GLenum, glClientWaitSync, (GLsync sync, GLbitfield 
flags, uint64_t timeout), (sync, flags, timeout))
 _EVASGL_FUNCTION_BEGIN_VOID( glCompressedTexImage3D, (GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, 
GLint border, GLsizei imageSize, const GLvoid * data), (target, level, 
internalformat, width, height, depth, border, imageSize, data))
 _EVASGL_FUNCTION_BEGIN_VOID( glCompressedTexSubImage3D, (GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei 
height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data), 
(target, level, xoffset, yoffset, zoffset, width, height, depth, format, 
imageSize, data))
 _EVASGL_FUNCTION_BEGIN_VOID( glCopyBufferSubData, (GLenum readtarget, GLenum 
writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size), 
(readtarget, writetarget, readoffset, writeoffset, size))
@@ -42,11 +42,11 @@ _EVASGL_FUNCTION_BEGIN_VOID( glGenVertexArrays, (GLsizei n, 
GLuint *arrays), (n,
 _EVASGL_FUNCTION_BEGIN_VOID( glGetActiveUniformBlockiv, (GLuint program, 
GLuint uniformBlockIndex, GLenum pname, GLint *params), (program, 
uniformBlockIndex, pname, params))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetActiveUniformBlockName, (GLuint program, 
GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar 
*uniformBlockName), (program, uniformBlockIndex, bufSize, length, 
uniformBlockName))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetActiveUniformsiv, (GLuint program, GLsizei 
uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params), 
(program, uniformCount, uniformIndices, pname, params))
-_EVASGL_FUNCTION_BEGIN_VOID( glGetBufferParameteri64v, (GLenum target, GLenum 
value, EvasGLint64 * data), (target, value, data))
+_EVASGL_FUNCTION_BEGIN_VOID( glGetBufferParameteri64v, (GLenum target, GLenum 
value, int64_t * data), (target, value, data))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetBufferPointerv, (GLenum target, GLenum 
pname, GLvoid ** params), (target, pname, params))
 _EVASGL_FUNCTION_BEGIN(GLint, glGetFragDataLocation, (GLuint program, const 
char * name), (program,  name))
-_EVASGL_FUNCTION_BEGIN_VOID( glGetInteger64i_v, (GLenum target, GLuint index, 
EvasGLint64 * data), (target, index, data))
-_EVASGL_FUNCTION_BEGIN_VOID( glGetInteger64v, (GLenum pname, EvasGLint64 * 
data), (pname, data))
+_EVASGL_FUNCTION_BEGIN_VOID( glGetInteger64i_v, (GLenum target, GLuint index, 
int64_t * data), (target, index, data))
+_EVASGL_FUNCTION_BEGIN_VOID( glGetInteger64v, (GLenum pname, int64_t * data), 
(pname, data))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetIntegeri_v, (GLenum target, GLuint index, 
GLint * data), (target, index, data))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetInternalformativ, (GLenum target, GLenum 
internalformat, GLenum pname, GLsizei bufSize, GLint *params), (target, 
internalformat, pname, bufSize, params))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramBinary, (GLuint program, GLsizei 
bufsize, GLsizei *length, GLenum *binaryFormat, void *binary), (program, 
bufsize, length, binaryFormat, binary))
@@ -105,7 +105,7 @@ _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribI4iv, (GLuint 
index, const GLint *v),
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribI4ui, (GLuint index, GLuint v0, 
GLuint v1, GLuint v2, GLuint v3), (index, v0, v1, v2, v3))
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribI4uiv, (GLuint index, const GLuint 
*v), (index, v))
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribIPointer, (GLuint index, GLint 
size, GLenum type, GLsizei stride, const GLvoid *pointer), (index, size, type, 
stride, pointer))
-_EVASGL_FUNCTION_BEGIN_VOID( glWaitSync, (GLsync sync, GLbitfield flags, 
EvasGLuint64 timeout), (sync, flags, timeout))
+_EVASGL_FUNCTION_BEGIN_VOID( glWaitSync, (GLsync sync, GLbitfield flags, 
uint64_t timeout), (sync, flags, timeout))
 
 
 //GLES 3.1

-- 


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