jaehyun pushed a commit to branch master.

http://git.enlightenment.org/tools/enventor.git/commit/?id=3a4bbab8d2a89e8b54741cb7ba4affcaec48f55c

commit 3a4bbab8d2a89e8b54741cb7ba4affcaec48f55c
Author: Jaehyun Cho <jae_hyun....@samsung.com>
Date:   Mon Jul 18 19:17:37 2016 +0900

    reference: Add keywords in group block.
    
    alias, broadcast_signal, inherit, limits, max, min, script, and their
    children keywords are added.
    
    The descriptions refer the following website.
    
https://developer.tizen.org/dev-guide/2.3.1/org.tizen.guides/html/native/ui/edc_part_block_n.htm
---
 data/reference/reference.src | 25 +++++++++++++++++++++++++
 1 file changed, 25 insertions(+)

diff --git a/data/reference/reference.src b/data/reference/reference.src
index f3ef803..924fb76 100644
--- a/data/reference/reference.src
+++ b/data/reference/reference.src
@@ -18,6 +18,12 @@ collections { "The <hilight>collections</hilight> represents 
a theme.</br>The <h
    }
 
    group { "The <hilight>group</hilight> represents a widget style.</br>The 
<hilight>group</hilight> block contains parts and programs that compose a 
widget style.";
+      alias { "Additional name to be used as an identifier. Defining multiple 
aliases is supported.";
+      }
+
+      broadcast_signal { "Signal gets automatically broadcasted to all sub 
group parts. Default is "on".";
+      }
+
       data { "The <hilight>data</hilight> block is used to pass arbitrary 
parameters from the theme to the application.";
          item { "Defines a new parameter, the value is the string specified 
next to it.";
          }
@@ -43,6 +49,22 @@ collections { "The <hilight>collections</hilight> represents 
a theme.</br>The <h
          }
       }
 
+      inherit { "Parent group name for inheritance.</br>Group inherit is used 
to inherit any predefined group and change some property which belongs to part, 
description, items or program. The child group has the same properties as its 
parent group.</br>If you specify the type again in an inherited part, it causes 
an error.";
+      }
+
+      limits { "This block is used to trigger signals when the Edje object is 
resized.";
+         horizontal { "This sends a signal limit,name,over when the object is 
resized and passes the limit by growing over it.</br>When the object's size is 
reduced below the limit, signal limit,name,below is sent.</br>This limit is 
applied on the y axis and is given in pixels.";
+         }
+         vertical { "This sends a signal limit,name,over when the object is 
resized and passes the limit by growing over it.</br>When the object's size is 
reduced below the limit, signal limit,name,below is sent.</br>This limit is 
applied on the x axis and is given in pixels.";
+         }
+      }
+
+      max { "The maximum size for the container defined by the totality of the 
parts.";
+      }
+
+      min { "The minimum size for the container defined by the composition of 
the parts.";
+      }
+
       parts { "The <hilight>parts</hilight> represents visual 
elements.</br>The <hilight>parts</hilight> block contains a list of parts that 
describes a basic design element.";
          part { "The <hilight>part</hilight> represents a basic design element 
such as an image, rectangle or text.</br>The <hilight>part</hilight> block 
contains a list of descriptions that defines a state of the element.";
             desc { "The <hilight>desc</hilight> defines a state of a 
part.</br>The <hilight>desc</hilight> block contains properties of a part such 
as a size, position, color, image and text.";
@@ -75,6 +97,9 @@ collections { "The <hilight>collections</hilight> represents 
a theme.</br>The <h
          }
       }
 
+      script { "The <hilight>script</hilight> block is used to inject embryo 
scripts to a given Edje theme and it functions in two modalities. When it is 
included inside a program block, the script is executed every time the program 
is run, on the other hand, when included directly into a group, part, or 
description block, it is executed once at the load time, in the load order.";
+      }
+
       sounds { "The <hilight>sounds</hilight> block contains a list of one or 
more sound samples and tone items.";
          sample { "The <hilight>sample</hilight> block defines the sound 
sample.";
             name { "Used to include each sound file. Valid types are RAW, 
COMP, LOSSY, and AS_IS.";

-- 


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