hermet pushed a commit to branch master. http://git.enlightenment.org/website/www-content.git/commit/?id=991454f2a8823d3b7004605b5ceed2b3f86637cd
commit 991454f2a8823d3b7004605b5ceed2b3f86637cd Author: Hermet Park <her...@hermet.pe.kr> Date: Tue Jul 19 14:29:51 2016 +0900 about enventor: fix typos. --- pages/about-enventor.txt | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/pages/about-enventor.txt b/pages/about-enventor.txt index f5f467c..75393e0 100644 --- a/pages/about-enventor.txt +++ b/pages/about-enventor.txt @@ -11,9 +11,9 @@ Enventor, which is also known as EDC (Edje Data Collections) Editor, is a EDC sc {{ :enventor-main.png?&300|}} -When your application requires realtime changeable layouts like animative ones, then you could write those layout design using EDC script, compile it to EDJ format file then import it into your application using a UI layout component. But not only for that, you can write any kinds of design layouts from simple to complex ones if you use EDC script with Enventor. Enventor helps you write EDC script code eaiser and finish your work faster. If you are not familiar with EDC programming, then [...] +When your application requires real-time changeable layouts like animated ones, then you could write those layout design using EDC script, compile it to EDJ format file then import it into your application using an UI layout component. But not only for that, you can write any kinds of design layouts from simple to complex ones if you use EDC script with Enventor. Enventor helps you write EDC script code eaiser and finish your work faster. If you are not familiar with EDC programming, the [...] -Basically, Enventor view is divided into 2 sections, live view and text view. The live view is a left pane of Enventor window and it previews images corresponding to part objects of EDC source code. The text view is a right pane of Enventor window and it contains EDC source code. Thanks to its realtime updation mechanism, Enventor updates the preview on realtime while you are modifying source code. It brings you to see the result on the spot. Other than that, Enventor provides quite nice [...] +Basically, Enventor view is divided into 2 sections, live view and text view. The live view is a left pane of Enventor window and it previews images corresponding to part objects of EDC source code. The text view is a right pane of Enventor window and it contains EDC source code. Thanks to its real-time update mechanism, Enventor updates the preview on real-time while you are modifying source code. It brings you to see the result on the spot. Other than that, Enventor provides quite nice [...] A. What is Enventor? B. GUI Layout @@ -45,7 +45,7 @@ The following figure illustrates each layout section of Enventor. ===C. Text View=== -Enventor text view mainly supports text editing. You can write and modify EDC source code in this view. Once part sections are written in the text view and the modified EDC source code is saved, preview images corresponding to the part objects of EDC source code are displayed in the live view. Basically, this text editor applys syntax color and auto indentation for EDC with its own coding standard rule. If you open an edc file which doesn't matched with Enventor coding standard rule, Env [...] +Enventor text view mainly supports text editing. You can write and modify EDC source code in this view. Once part sections are written in the text view and the modified EDC source code is saved, preview images corresponding to the part objects of EDC source code are displayed in the live view. Basically, this text editor applies syntax color and auto indentation for EDC with its own coding standard rule. If you open an edc file which is not matched with Enventor coding standard rule, Env [...] Furthermore, Text view supports the following fancy features: @@ -109,7 +109,7 @@ Enventor has the following ways of providing interactive feedback information wh ==Highlighting a part object== -To easily identify the part object that you modify, Enventor provides a function for highlighting the preview image corresponding to a part object. Click a part section in EDC source code and the preview image corresponding to the part object in live view gets highlighted. Oppositely, clicking a part object of the preview image in live view that moves the editor cursor to the corresponding EDC line in the text view. +To easily identify the part object that you modify, Enventor provides a function for highlighting the preview image corresponding to a part object. Click a part section in EDC source code and the preview image corresponding to the part object in live view gets highlighted. Oppositely, clicking a part object of the preview image in live view moves the editor cursor to the corresponding EDC line in the text view. {{:enventor-errors.png?&250 |}} @@ -142,7 +142,7 @@ In case the editor cursor stays near braces, the brace pair is highlighted. This {{ :enventor-liveedit1.png?&250|}} -Enventor also provides an another method called Live Edit function to add part objects easier. Click one of part object buttons in tools to activate Live Edit function. After that, you can add a part object using the Live Edit contextual pop-up and change its position and size of the part object by dragging. Once you confirmed the new part, a code snippet with regards the new part will be inserted in text editor. While Live Edit function is activated, text view is disabled. +Enventor also provides one another method called Live Edit function to add part objects easier. Click one of part object buttons in tools to activate Live Edit function. After that, you can add a part object using the Live Edit contextual pop-up and change its position and size of the part object by dragging. Once you confirmed the new part, a code snippet with regards the new part will be inserted in text editor. While Live Edit function is activated, text view is disabled. {{:enventor-liveedit2.png?&150 |}} @@ -162,7 +162,7 @@ The position and size of a part object can be changed by dragging each control p ==Auto-Aligning== -In default, Live Edit provides auto aligning function which helps you place a control point, which you are dragging, near other parts. If the auto-aligning is activated, it highlights a control line with red color when it attached to an other part. Thanks to this function, you will be able to construct a layout quickly and easily. By some needs, if you don't want this auto aligning function, you could disable this instantly by pressing a hotkey, "Ctrl" while you are dragging a control point. +In default, Live Edit provides auto aligning function which helps you place a control point, which you are dragging, near other parts. If the auto-aligning is activated, it highlights a control line with red color when it attached to another part. Thanks to this function, you will be able to construct a layout quickly and easily. By some needs, if you don't want this auto aligning function, you could disable this instantly by pressing a hotkey, "Ctrl" while you are dragging a control point. {{:enventor-liveedit4.png?&150 |}} @@ -191,7 +191,7 @@ We'd like to propose to set up workspace if your EDC collections are consisted o ===H. Tool Functions=== -Enventor provides useful tool functions. The following table shows the tool buttons at the top of Enventor window and their functions. If you want to toggle the tools itself, use a hotkey "F7". +Enventor provides useful tool functions. The following table shows the tool buttons at the top of the Enventor window and their functions. If you want to toggle the tools itself, use a hotkey "F7". ^Icon ^ Function ^Hotkey ^ |{{:enventor-tool-high.png?&20|}} |Show a highlight effect on the selected part in the live view |Ctrl+H | @@ -239,12 +239,12 @@ It's possible to change the live view size. Click a resize expand button to disp {{ :enventor-template.png?&200|}} -Enventor provides various useful templates for quick start. Please open a New File (hotkey, F2). You can choose a template code among a plenty of templates in a dialogue box. These templates are designed to understand you the way of how to use EDC and how to make a gui designs with them. Also, it may bring you some ideas that you can do with EDC programming. These templates not only contain simple samples but practical examples also. +Enventor provides various useful templates for quick start. Please open a New File (hotkey, F2). You can choose a template code among a plenty of templates in a dialogue box. These templates are designed to understand you the way of how to use EDC and how to make a GUI designs with them. Also, it may bring you some ideas that you can do with EDC programming. These templates not only contain simple samples but practical examples also. ===K. Settings=== -Setting window allows you to set and control Enventor properties. This window contains 3 tabs, Preferences, Text Editor and EDC Build. +Setting window allows you to set and control properties of Enventor. This window contains 3 tabs, Preferences, Text Editor and EDC Build. {{:enventor-setting-preference.png?&200 |}} @@ -253,7 +253,7 @@ Setting window allows you to set and control Enventor properties. This window co Preferences have options about Enventor GUIs occasionally used. Also, it contains some unique function options such as Auto Hiding Console, Smart Redo/Undo and Error Message Red Alert. -When Auto Hiding Console is turned on, Enventor hides the console box automatically when no messages are to be shown. For example, when you have fixed all grammatical errors. +When Auto Hiding Console is turned on, Enventor hides the console box automatically when no messages are to be shown if you have fixed all grammatical errors. When Smart Undo/Redo is turned on, Enventor redo/undo text by word. If it's disabled, redoing and undoing works by character. @@ -264,7 +264,7 @@ When Error Message Red Alert is turned on, Enventor enables error message red al ==Text Editor== -Text Editor tab provides text options to control font size and type. You can also change text color highlighting scheme. Double click a keyword in the preview to chage its color. +Text Editor tab provides text options to control font size and type. You can also change text color highlighting scheme. Double click a keyword in the preview to change its color. ==EDC Build== --