devilhorns pushed a commit to branch master.
commit ec328ec3281d664034d76d8f17f9c893156d9ce3
Author: Chris Michael <[email protected]>
Date: Fri Jun 7 08:05:32 2013 +0100
Fix some doxy formatting.
Signed-off-by: Chris Michael <[email protected]>
---
src/lib/ecore/Ecore_Common.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/lib/ecore/Ecore_Common.h b/src/lib/ecore/Ecore_Common.h
index 05d46df..3d794a8 100644
--- a/src/lib/ecore/Ecore_Common.h
+++ b/src/lib/ecore/Ecore_Common.h
@@ -1719,14 +1719,14 @@ EAPI double
ecore_poller_poll_interval_get(Ecore_Poller_Type type);
* ... do some more animating ...
* }
* ...
- *ecore_animator_timeline_add(2, _do_animation, my_evas_object);
+ * ecore_animator_timeline_add(2, _do_animation, my_evas_object);
* @endcode
* In the sample above we create an animation to move
* @c my_evas_object from position (0,0) to (100,100) in 2 seconds.
*
* If your animation will run for an unspecified amount of time you
* can use ecore_animator_add(), which is like using
- *ecore_timer_add() with the interval being the
+ * ecore_timer_add() with the interval being the
* @ref ecore_animator_frametime_set "framerate". Note that this has
* tangible benefits to creating a timer for each animation in terms
* of performance.
--
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