discomfitor pushed a commit to branch master.

commit 6d398fa27d4914a3a8e599b19cf08b1e40bd6166
Author: Mike Blumenkrantz <[email protected]>
Date:   Wed Jun 12 07:13:19 2013 +0100

    use drop handler base object layer when available to override drop handler 
object layer
---
 src/bin/e_dnd.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/bin/e_dnd.c b/src/bin/e_dnd.c
index c2e99c3..4be2bcb 100644
--- a/src/bin/e_dnd.c
+++ b/src/bin/e_dnd.c
@@ -774,9 +774,12 @@ _e_drag_win_hide(E_Drop_Handler *h)
 }
 
 static unsigned int
-_e_dnd_object_layer_get(E_Object *obj)
+_e_dnd_object_layer_get(E_Drop_Handler *h)
 {
    unsigned int adjust = 0;
+   E_Object *obj = h->obj;
+
+   if (h->base) return evas_object_layer_get(h->base);
    if (!obj) return 0;
    switch (obj->type)
      {
@@ -858,7 +861,7 @@ _e_drag_update(Ecore_X_Window root, int x, int y, 
Ecore_X_Atom action)
         leave_ev.x = x - dx;
         leave_ev.y = y - dy;
 
-        layer = _e_dnd_object_layer_get(h->obj);
+        layer = _e_dnd_object_layer_get(h);
         if (!top)
           {
              top = h;

-- 

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