Carsten Haitzler (The Rasterman) wrote:

>1. now u have to MOVE windows insdtead of show/hide - this is less efficient
>and causes more exposes and excess draws. 2. because of icccm and reparenting
>windows - moving a window with a desk switch creates lots of complications for
>apps that like to remeber their own geometry and restore it - if they exist
>while off screen (as they then believe they should start up at co-ordinates
>-3000, -1000 for example). 3. this makes descisions as to which desktop a
>window belongs to much harder as when does it change from belonging form one
>desk to another? you now have to put this logic in - everywhere 4. this makes
>shutdown and startup more complex as the wm has to move all widnows back to the
>current screen to avoid them possiblyt being lost 5. this is very hard to have
>BOTH methods (show+hide vs move) for how to handle desktop changes within the
>same code as they are quite different.
>
>  
>
And wouldn't it possible to just consider to have a larger virtual
desktop, with windows in a fixed position, so that moving around the
desktops would mean to move the coordinates of the on-screen real
desktop (and not to move the windows) ? I actually assumed that it was
what was performed by fvwm2 in the (so old ?) time I used it - as you
were able to move everywhere in the virtual desktop, and not only to
slide by an integer number of screen size.
Is there a kind of functionality (directly from X server ?) that would
allow to have absolute coordinates for windows, with the possibility to
actually represent them with relative coordinates (i.e. absolute
coordinates + tunable offset) ?

Raphael



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