Am Dienstag, den 31.01.2006, 10:27 +0900 schrieb Carsten Haitzler:

> 
> now as i was saying - forget it. i am sick to death of having this discussion
> every few weeks - repeatedly. either setup up - learn to code and fix the
> engine yourself and address these issues in the gl engine AND in all the gl
> drivers - or accept what u get.
> 

Hi, 
I won´t start a new discussion of that type or bug somebody to to
something. I´m looking for a project to work on. Now I think to saw two
possibilities how to use opengl in e without making e directly depended
on it. 

I use clearlook-cairo with glitz and I can´t complain of cairo´s speed.
So is there anything more needed than letting e-evas´ draw with cairo
output? I didn´t test evas cairo stuff, but would it be a way to go ? I
know evas-cairo is actually abandonded, how much work is it to get it up
to date? 

Probably the better solution is making a new backend basend on
evas-xrender. To me this states that a port is possible:   
 "The semantics of glitz are designed to precisely match the
specification of the X Render extension"(freedesktop.org/software/glitz)

hm, one of the things I forgot... is it much work to make e output to
evas-xrender?

After all could this give any performance advantages?

Regards,
Hannes Janetzek

 
     



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