Translucent option in terminology behaves slightly differently, depending on
what rendering engine is used in the elementary config.

 With software rendering, the background is fully tinted by the
BG_COLOR_TRANSLUCENT value in the terminology theme.

 With opengl rendering, anything near bright white goes through completely
untinted, and only darker colours are affected.

 Also, alpha values don't seem to behave properly with opengl rendering.  If
I set the BG_COLOR_TRANSLUCENT alpha value to 255, terminology is still
translucent with opengl.  With software rendering, the background becomes
fully opaque, as I'd expect.

 Lastly, if I try to set a fully black background with BG_COLOR_TRANSLUCENT
(0 0 0 255), I get a completely tranparent window in opengl.  With software,
it's completely black.

 Seems to me that the software rendering option is doing a better job than
opengl.

 Thoughts anyone?

 Cheers,
 dave.k

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