On 15. Mar, 2007, at 13:38 , Boris Neubert wrote:
Because we need keyboard interaction I had a look at
eq::Window::configInitGLX() to overcome the problem with
redirect_overwrite.
I tried it with (using the WM)
[...]
to get in fullscreen mode, but there is still a black space left. I
had a
look at the freeglut fullscreen implementation, but I didn't get
any new
information (except that direct_override is used in game mode and
it should
work with XGrabKeyboard). Do you have an idea how get keyboard
events in
fullscreen mode?
Hello Boris,
What is wrong with using override_redirect and XGrabKeyboard in
fullscreen mode?
Another issue I observed is that the clients are nicely synced for
mouse
interactions like rotation, but get asynchronous for zoom (both
buttons
pressed).
I am not sure what you mean. All mouse events are handled by the
application, and affect the same frame data. So I assume you mean
visual synchronization - are you using a swapbarrier between all
(visible) compounds? In the hactar.eqc they were commented out at
some point.
HTH,
Stefan.
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