On 15. Mar, 2007, at 13:38 , Boris Neubert wrote:

Because we need keyboard interaction I had a look at
eq::Window::configInitGLX() to overcome the problem with redirect_overwrite.
I tried it with (using the WM)
[...]
to get in fullscreen mode, but there is still a black space left. I had a look at the freeglut fullscreen implementation, but I didn't get any new information (except that direct_override is used in game mode and it should work with XGrabKeyboard). Do you have an idea how get keyboard events in
fullscreen mode?

Hello Boris,

What is wrong with using override_redirect and XGrabKeyboard in
fullscreen mode?

Another issue I observed is that the clients are nicely synced for mouse interactions like rotation, but get asynchronous for zoom (both buttons
pressed).

I am not sure what you mean. All mouse events are handled by the
application, and affect the same frame data. So I assume you mean
visual synchronization - are you using a swapbarrier between all
(visible) compounds? In the hactar.eqc they were commented out at
some point.


HTH,

Stefan.



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