Hello,

I will need to allocate some OpenGL objects inside of Equalizer.
For this I'll need to keep track of the objects, and this might
be useful for application programmers as well. I've started a
specification:

http://www.equalizergraphics.com/documents/design/objectManager.html

I am looking for feedback:

- Is this generally interesting for you?
- What changes do you suggest to make this more usable in your
   application?


Cheers,

Stefan.


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