Hi,
I'm building a monitoring application for several different OpenGL clients 
simultaneously. I've been looking at Equalizer as a possible solution.
In particular, is it possible to write an Equalizer appilcation that can 
remotely intercept OpenGL drawing commands from different executables and 
consolidate all the renderings on a single display? 

>From my reading, it appears that my central server has to generate the clients 
>and dispatch them locally first and cannot intercept OpenGL from 
existing executables - is this true?

Regards,
Victor.


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