On Monday 05 January 2009 10:32:54 Martin Lambers wrote: > On Sun, Jan 04, 2009 at 11:19:36PM +0100, Thomas McGuire wrote: > > > #include <osgViewer/Viewer> > > > #include <eq/client/channel.h> > > > > If I try to compile that, I get the following error: > > > > C:\Program > > Files\Equalizer-0.6\build\VS2005\Win32\Debug\Headers\GL/glew.h(84) > > > > : fatal error C1189: #error : gl.h included before glew.h > > It often helps to manually include <GL/glew.h> before any other header > that might include GL headers. On Windows, it might be necessary to > additionally define GLEW_STATIC first.
That doesn't help, I tried: > #define GLEW_STATIC > #include <GL/glew.h> > #include <eq/client/channel.h> > #include <osgViewer/Viewer> The error I get now is: C:\Equalizer-0.6\build\VS2005\Win32\Debug\Headers\eq/client/objectManager.h(38) : error C2061: Syntax error: Identifier 'GLEWContext' I also tried various re-orderings of the #includes, but that only changes the type of error I get. Regards, Thomas
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