Thanks Heaps!
I get the segfault on exit. Due maybe to not exiting osgViewer cleanly?
I was thinking maybe if we override Pipe::initEventHandlers and gave the
Application the ability to handle events itself may solve this?
i.e:
Pipe::initEventHandlers()
{
viewer->addEventHandler()
...
}
I'm currently working on a solution involving slave cameras. Having a
few problems - I will post my code in the hope someone can see a better
way through
Thanks for taking the time Thomas .
On Fri, 2009-01-16 at 00:44 +0100, Thomas McGuire wrote:
> Hi,
>
> attached is the eqOSG example we developed.
>
> Currently, it can either display a quad or load a model from a file. It is
> based on CMake and should compile on Linux and Windows.
>
> It is very loosely based on eqPly, but I took some stuff out I didn't
> understand, like the distinction between InitData and LocalInitData.
>
> It does not yet do fancy stuff like slave cameras or any optimizations, the
> whole scenegraph is held by every Pipe.
>
> We actually haven't tested it yet on distributed computers, only on a single
> local machine with 4 windows. We'll probably test the it on distributed PCs
> on
> Monday.
>
> There are probably some bugs in it, I know I see a segfault on exit sometimes
> (but never when running under GDB). There are also several reported problems
> on Windows, but at least one of us got it actually running there :)
>
> Please let me know any comments and suggestions. I'm also happy to answer any
> questions about eqOSG, especially about the build system.
>
> Please read the README file first.
>
> So, I pass this project on, I hope someone will find the time to be a project
> lead for this, like Stefan suggested.
>
> If you're going to host this on CVS/SVN/$DVCS, please let us know so we can
> follow the progress.
>
> Regards,
> Thomas
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