On Dec 10, 2009, at 11:10 AM, Mike Samuel wrote:

2009/12/10 Brendan Eich <[email protected]>:
On Dec 10, 2009, at 9:57 AM, Mike Samuel wrote:

Actually, I think if iterators are desired, proxies may be a good way.

We have implemented iterators and generators since 2006 in JS1.7 (Firefox 2), and they do not involve proxies or property mutation including deletion. Those are costly features and I don't see why they are necessary for an
iteration protocol.

var examp1 = {a:1, b:2, c:3};
var examp2 = [4, 5, 6];

function keyIterator() {
   let keys = Object.keys(this);

This will fail for infinite iterators.

So? That has nothing to do with the issue of using proxies for iterators. First, this example uses an object, and objects do not have infinitely many keys. Second, iterators as we've implemented them can compute next values without bound if you code them to do so -- the next function is free to do whatever it takes.

I'm not sure why you responded only to this line.

/be

(Wow, overcite :-P)



   let i = 0;
   return {
       next: function () {
           if (i == keys.length)
               throw StopIteration;
           return keys[i++];
       }
   };
}

function indexIterator() {
   let self = this;
   let i = 0;
   return {
       next: function () {
           if (i == self.length)
               throw StopIteration;
           return i++;
       }
   };
}

Object.defineIterator(examp1, keyIterator);
Object.defineIterator(examp2, indexIterator);

for (let i in examp1)
   print(i + " (type " + typeof i + ")");

for (let i in examp2)
   print(i + " (type " + typeof i + ")");

---

example output:

a (type string)
b (type string)
c (type string)
0 (type number)
1 (type number)
2 (type number)

---

Notes:

1. After Python, the meta-level handler is a function that returns an
iterator for its receiver object. Yeah, that means |this| -- but it's just a
convention. The handler could take an explicit obj parameter instead.

2. After Python, an iterator is an object with a next() method returning the next value in the iteration, or throwing StopIteration to end the iteration.

3. The StopIteration object is a well-known singleton (like Math). In our implementation each frame has one but any will do to terminate iteration
(they all have the same [[Class]]).

/be

P.S. Here are some shims from JS1.[78] in SpiderMonkey to ES5 plus
defineIterator:

Object.defineProperty = function (obj, name, desc) {
   return obj.__defineProperty__(name, desc.value,
                                 !desc.configurable, !desc.writable,
!desc.enumerable);
};

Object.defineIterator = function (obj, iter) {
   Object.defineProperty(obj, '__iterator__', {value: iter});
};

Code below shows a problem where having an object delete it's own
property means hard choices have to be made over when to throw an
exception. Proxies are fundamentally lazier and so dodge this issue:

var myIterator = iterator(function () {
 var i = 0;
 return function () {
  if (i === 10) throw STOP_ITERATION;
  return i++; };
 }());

while ('next' in myIterator) { alert(myIterator.next); }

var STOP_ITERATION = {};

function iterator(producer) {
 var produced, pending;
 function fetch() {
  if (produced) { return; }
  try {
    pending = producer();
  } catch (e) {
    if (e !== STOP_ITERATION) { throw e; }
    return;
  }
  produced = true;
 }
 fetch();
 if (!produced) { return {}; }
 var it = {
  get next() {
    var result = pending;
    pending = void 0;
    produced = false;
    try {
      fetch(); // throws too early?
    } finally {
      if (!produced) { delete it.next; }  // throws if frozen losing
result
    }
    return result;
  }
 };
 return it;
}



2009/12/10 Mike Samuel <[email protected]>:

2009/12/9 Mike Samuel <[email protected]>:

On the climbing the meta, I'd like to understand how this might
interact with other proposals.

get - already can execute arbitrary code due to getters
set - already can execute arbitrary code due to setters
in - cannot for non host objects
delete - cannot for non host objects
enumerate - cannot for non host objects
hasOwnProperty - cannot for non host objects

Incidentally, is Object.prototype.hasOwnProperty(myProxy)
O(myProxyHandler.keys().length) for proxies? This seems bad since a for (in) loop that filters out non-own properties would be O(n**2) on
top of the loop body.

If a future version of ES includes some kind of generator/iterator
scheme, then "in" and "enumerate" cease to be proxy specific.  But
iterators could be implemented as proxies if instead of providing
(has, keys, enumerate) we provide (prop, keyProducer) where
prop(property) -> one of (undefined, OWN, INHERITED), and keyProducer
returns a function, that each time it's called returns a string
property name or undefined to signal no-more. Of course, trying to
freeze an object that returns a key name multiple times is hard to
define, but returning an array has the same problem.

If there is a lazy key mechanism then iterators can be implemented as
proxies
  function iterator(producer) {
    var pending, produced = false;
    function fetch() {
      if (produced) { return; }
      try {
        pending = producer(); produced = true;
      } catch (e) {
        if (e !== NO_MORE_ELEMENTS) { throw e; }
      }
    }
    return Proxy.create({
        get: function (property) {
          if ('next' === property) {
            fetch();
            var result = pending;
            pending, produced = void 0, false;
          }
        },
       has: function (property) {
         return 'next' === property && (fetch(), produced);
       },
       keyProducer: function () {
return function () { return fetch(), produced ? 'next' : void
0;
       }
     });
  }
This doesn't solve generators, since the pausing semantics of yield
can't be easily implemented on top of proxies.

Actually, a getter that can delete its own next property is all you
need for iterators.

function iterator(producer) {
 var pending, produced;
 fetch();
 if (!produced) { return {}; }
 var it = {
  get next() {
    var result = pending;
    try {
      pending = producer();
      produced = true;
    } catch (e) {
      if (e !== STOP_ITERATION) { throw e; }
      delete it.next;
    }
    return result;
  }
 };
 return it;
}

for (var it = iterator(x), item; 'next' in it;) {
 item = it.next;
 ...
}



2009/12/9 Mark S. Miller <[email protected]>:

On Wed, Dec 9, 2009 at 11:02 AM, Brendan Eich <[email protected] >
wrote:

On Dec 7, 2009, at 4:11 PM, Tom Van Cutsem wrote:

Dear all,

Over the past few weeks, MarkM and myself have been working on a
proposal
for catch-alls for ES-Harmony based on proxies. I just uploaded a
strawman
proposal to the wiki:

http://wiki.ecmascript.org/doku.php?id=strawman:proxies

Hi Tom, great to see this proposal. I took the liberty of making a few
small edits; hope they're ok. I like the stratification and the
ab-initio
nature of the design -- the last seems to me to be a crucial
improvement
over past proposals, which may help overcome the "climbing the meta
ladder"
objection.
Some initial comments, pruned to avoid restating others' comments: 1. This proposal obligates the catch-all implementor to delegate to
any
prototype object in has and get, to include unshadowed prototype
properties
in enumerate, to shadow if p in receiver.[[Prototype]] in put, and to
do
nothing for delete proxy.p if !proxy.hasOwnProperty(p).
In general, handler writers have to implement standard prototype-based delegation if it is desired. This is probably the right thing, but I
wonder
if you considered the alternative where prototype delegation is
handled "by
the spec" or "by the runtime" and the proxy is considered "flat"?

We did think about it, but it seemed needlessly less flexible. If such flat-and-delegate handling is desired, an abstraction can be built on
top of
ours that emulates it as a convenience. The reverse emulation seems
difficult at best.



2. The fix handler returning undefined instead of throwing explicitly
to
reject a freeze, etc., attempt is a bit implicit. Falling off the end
of the
function due to a forgetten or bungled return will do this. Ok, let's
say
the programmer will test and fix the bug.
But more significant: could there be a useful default denoted by
returning
undefined or falling off the end of the fix function? An alternative interpretation would be an empty frozen object. This has symmetry with undefined passed (or no actual argument supplied) to Object.create.
It's a
minor comment for sure.

Since the undefined may be the result of a bug as you say, it seems
worse
for the bug to silently result in fixing the proxy into an empty frozen object. We think the current "noisy" behavior better supports defensive
programming.


3. Mozilla's wrappers (proxies, membranes), which we pioneered for security purposes (e.g. for DOM inspectors where privileged JS is interacting with web content objects) and which have been copied in
other
browsers (at least WebKit), implement === by unwrapping, so two
wrappers for
the same object are === with that object, and with each other.

In answer,

<http://wiki.ecmascript.org/doku.php?id=strawman:proxies#an_identity-preserving_membrane > preserves === correspondence on each side of a membrane. Now that we
have a
concrete catchall proposal adequate to build membranes, we'd like to
restart
our discussions with Mozilla (JetPack, etc) about whether you could
rebuild
some of your C++ membranes in JS code using these primitives. We should
follow up offlist.


The proxies proposal does not have an unwrapped object, although
super? is
similar. Later in the proposal, you write "meta-level code will ‘see’
the
proxy rather than the object it represents." This sounds more like
wrappers
as we use them -- there is always a wrapped object and its proxy or
wrapper.
The alternative of not trapping === is a leaky abstraction that
inevitably
breaks some programmers' expectations. Our early wrappers did not hook
===,
but eventually we settled on the unwrap-before-=== behavior based on
testing.

This is a use-case I wanted to bring to your attention (Mike Samuel
raised
it in his reply by suggesting a Proxy.proxies predicate; his [[Class]] question also gets to the broader issue of transparency vs. leaky
proxy
abstractions). Our wrapper experience suggests allowing === to be
hooked in
a constrained way, for certain kinds of proxies. It could be that this use-case can't be served by a standardized, general proxy/ catch-all proposal, and must be done under the hood and outside of the ES spec.

To avoid some "climbing meta ladder" issues, we purposely distinguish between what we consider base-level operations, such as x.foo, and meta-level operations, such as Object.getOwnProperty(x, 'foo'). We
attempt
to be as fully transparent (leak free) as reasonably possible at
virtualizing base level operations. We attempt to be fully
non-transparent
(leak like a firehose) to meta-level operations. Some of our
classification
may seem weird: Object.prototype.toString() is meta-level. It can be
used to
reveal that an object is a trapping proxy. Object.getOwnPropertyNames()
is
meta-level. Object.keys() is base level.
The properties of === that we feel need to be preserved:
1) "x === y" does not cause any user code to run.
2) "x === y" neither gives x access to y nor vice versa.
3) "typeof x !== 'number' && x === y" mean that x is operationally
identical
to y in all observable ways. Substituting the value for x with the
value of
y cannot change the meaning of a computation.
4) "x === y" implies that the Grant Matcher
<http://erights.org/elib/equality/grant-matcher/> may safely send the
money
to either x or y.
A wrapper is not identical to the object it is wrapping, or there
wouldn't
be any point in wrapping it. Thus, they can't be ===.
Two independent wrappers on the same object may behave differently,
depending on their definers. Thus they can't be ===.
Except for two proxies with identical parts, such as two object proxies
with
identical handlers and supers. However, as shown by our example
membrane,
one can just use an Ephemeron table to avoid creating semantically
identical
duplicate proxies, preserving === without magic.


4. The [[Get]] versus [[Invoke]] rationale: indeed performance is a
concern, but existing engines also specialize callee-computation
distinctly
from get-value, in order to optimize away Reference types. The ES
specs so
far do not, instead using the internal Reference type to delay
GetValue so
as to bind |this| to the Reference base when computing a callee and
its
receiver as part of evaluating a call expression.
I think it is an open question whether a future spec, especially one using a definitional interpreter, will stick to References. If we end
up
making the distinction that all practical implementations already
make,
between get-as-part-of-callee-computation and all other get- value
"gets",
then I don't think this rationale is so strong.
In general over-coupling to ES5 may not help either a new Harmony-era proposal to "get in", or to be as complete or expressive as it should
be. So
a rationale based on choices or limitations of ES1-5 seems weak to me.


+100.
I would love to see the concept of References disappear, and to see the ([[Get]], [[Call]]) pairs in the spec that really mean "call this as a
method" be rewritten as [[Invoke]]s. In that case, I would
enthusiastically
agree that this catchall proposal should be upgraded with an invoke()
trap.
Note how this would make our membrane code simpler and more efficient. Rather than a get() trap at the choke point that creates and returns a
function, we'd simply have an invoke() trap whose body is that
function's
body.
I'd like to understand better how we could get rid of References.


Thanks again for this proposal,

You're welcome. It was fun!

--
  Cheers,
  --MarkM

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