Thanks for the pointer, what is that status of that?

On Fri, Nov 13, 2015 at 9:45 AM, Joshua Bell <jsb...@chromium.org> wrote:

> http://littledan.github.io/int64.html
>
> On Thu, Nov 12, 2015 at 11:41 PM, John Lenz <concavel...@gmail.com> wrote:
>
>> I should have been more precise, I meant 64-bit integers, not greater
>> precision floating points (although, I'm sure that would be interesting
>> too).
>>
>> On Thu, Nov 12, 2015 at 10:07 PM, Sam Ruby <ru...@intertwingly.net>
>> wrote:
>>
>>> On Fri, Nov 13, 2015 at 1:00 AM, John Lenz <concavel...@gmail.com>
>>> wrote:
>>> > By this I mean, a usable type like by mere mortals, not generated C++
>>> code.
>>> >
>>> > Maybe something like:
>>> >
>>> > var v64 = LongNumber.from('2e58');
>>> > v64 = LongNumber.add(v64, 2);
>>> >
>>> > It doesn't have to be pretty just reasonably and perform closer to
>>> native
>>> > speed.
>>>
>>> Word of advice, whatever you do, do NOT mention IEEE 754.  Trust me.  :-)
>>>
>>> - Sam Ruby
>>>
>>
>>
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>>
>>
>
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