>
> This is not a problem at all, that's not a single time I needed to do
> anything like that in any code I worked with, neither most of the
> developers here, and I dare to assume that even you used such
> algorithm only a few times in your career. That a lot more complex
> problems that need our attention, don't providing any real world
> examples (aside from "solving this simple algorithm problem") will get
> you anywhere


Given an input number, get the _n_th integer or decimal. Neither Number nor
Math provides a means to do that. This proposal does provide a template for
a means to do that.

On Tue, Mar 12, 2019 at 5:43 PM Augusto Moura <augusto.borg...@gmail.com>
wrote:

> > The proposal improves what is broken by not returning broken results
> relevant to decimal numbers. The proposal allows users to get and set any
> portion of a number using indexes of an array, which can then be converted
> back to a number.
>
> This is not a problem at all, that's not a single time I needed to do
> anything like that in any code I worked with, neither most of the
> developers here, and I dare to assume that even you used such
> algorithm only a few times in your career. That a lot more complex
> problems that need our attention, don't providing any real world
> examples (aside from "solving this simple algorithm problem") will get
> you anywhere
>
> > If you are failing to interpret that as useful, that is your own issue.
> You might as well state that Intl.NumberFormat.prototype.formatToParts does
> not have any use. And further, JavaScript number implementation is fine
> just the way that it is currently implemented, unless you decide that any
> proposal is useful.
>
> > The proposal is asking you people who claim to be specification authors
> to _name_ each element of the resulting array, for consistency, again, the
> example
>
> > Number to array, array to number is just the first part of the
> procedure. The part relevant to actually _naming_ the parts, for
> disambiguation, is what propose here. If you are not interested, that is
> fine. Do not necessarily need you to do anything. Will do for self as have
> and continue to do independently, and name the discrete portions of the
> number arbitrarily, without your input.
>
> I don't think you understood the motivation of this mailing list and
> the TC39 committee, the discussions usually are for additions for the
> ECMAScript language (usually native APIs, syntax and implementation
> details), concept naming and conventions are NOT responsibility of
> this community. I suggest the reading of the TC39 proposal document
> [1] and some proposals as examples [2]
>
> At this point I'm just arguing with you for the sake of clarity to new
> members that reach this thread
>
> [1]: https://tc39.github.io/process-document/
> [2]: https://github.com/tc39/proposals
>
> Em ter, 12 de mar de 2019 às 13:54, guest271314
> <guest271...@gmail.com> escreveu:
> >>
> >> That's the premise that I'm challenging. Why is it simpler, and how
> does it, in any appreciable way, improve upon whatever you're asserting is
> "broken"?
> >
> >
> > The same way that Intl.NumberFormat.prototype.formatToParts does. Though
> takes the concept one step further by spreading each digit to an array. If
> the number has a decimal, the decimal portion is set at a single element of
> an array. If the decimal begins with a 0, continue until the first non-zero
> number is reached, include that number in the decimal portion within the
> array, and the remainder of the decimal portion is spread to remainder of
> array elements
> >
> > Example:
> >
> >     var n = numberToArray(100.00015); // [1, 0, 0, 0.0001, 5]
> >     arrayToNumber(n); // 100.00015
> >
> > The proposal improves what is broken by not returning broken results
> relevant to decimal numbers. The proposal allows users to get and set any
> portion of a number using indexes of an array, which can then be converted
> back to a number.
> >
> > If you are failing to interpret that as useful, that is your own issue.
> You might as well state that Intl.NumberFormat.prototype.formatToParts does
> not have any use. And further, JavaScript number implementation is fine
> just the way that it is currently implemented, unless you decide that any
> proposal is useful.
> >
> > The array format is a simple data structure. Can be converted to JSON;
> can be extended to include a description of each digit that is a user gets
> or sets; e.g.,
> >
> >     n[0].description // {digit: 1, place: 'hundreds', decimalSibling:
> true, ...etc.}
> >
> >> With respect, your test cases confuse the issue more than they clarify.
> Questions on how you'd use this structure aside (which are still
> important), your test cases don't actually produce a structure in which
> digits are accessible by nth index (e.g., the 0-grouping behavior).
> >
> >
> > Not sure what you mean? What are you confused about relevant to the test
> cases? The code at the OP includes 1) the original proof of concept; 2)
> code by  Stack Overflow user Shidersz which fixed two bugs in the original
> code. Yes, the code at the OP does produce the expected result.
> >
> > You are misconstruing the proposal. The code already returns the
> expected result. Do not ask for approval for anything. Just do and let the
> aftermath settle to its own level.
> >
> > The proposal is asking you people who claim to be specification authors
> to _name_ each element of the resulting array, for consistency, again, the
> example
> >
> >     var n = numberToArray(100.00015); // [1, 0, 0, 0.0001, 5]
> >
> > as an array users obviously do not have additional data about the values
> in the array. What do you call the 0 at index 1? What do you call the 5 at
> index 4?
> >
> > Before incorporating the output into an object, similar to
> Intl.NumberFormat.prototype.formatToParts - and including the original
> array in the object, or Map - am asking for standardization of the names of
> each digit in a _spread_ number in an array.
> >
> > Number to array, array to number is just the first part of the
> procedure. The part relevant to actually _naming_ the parts, for
> disambiguation, is what propose here. If you are not interested, that is
> fine. Do not necessarily need you to do anything. Will do for self as have
> and continue to do independently, and name the discrete portions of the
> number arbitrarily, without your input.
> >
> > Again, if you do not gather that this proposal is similar to and extends
> the functionality of Intl.NumberFormat.prototype.formatToParts, perhaps you
> should try to use that feature, note that "integer" and "fraction" and
> "minusSign" are possible return values at output, then lobby for the
> feature to be removed from Ecma specification, for the same reasons that
> you are citing at this proposal, which would then make your
> >
> >> premise that I'm challenging
> >
> >
> > consistent. Otherwise, you have only offered standard western academic
> conjecture, which can be set aside where an individual is not beholden to
> or reliant on western academic conjecture to proceed with anything they
> decide to.
> >
> >> With respect,
> >
> >
> > "respect" is irrelevant to the proposal. Do not need or care about what
> you consider "respect". You cannot offend this user.
> >
> > On Tue, Mar 12, 2019 at 3:46 PM Jeremy Martin <jmar...@gmail.com> wrote:
> >>>
> >>> The proposal seeks to standardize the naming conventions of number to
> array and array to number, including decimals.
> >>
> >>
> >> You're describing the hammer. When we ask for the motivation for your
> proposal, we're trying to understand what you want to do with the hammer,
> and that needs to be something more generalized than programmatically
> recreating an interesting number sequence (and more explicitly stated than
> whatever we are to infer from your test cases).
> >>
> >> In our repeated attempts to suss that out, this seems to be your
> clearest description:
> >>
> >>> It is simpler to have the ability to add, subtract, divide, or
> otherwise manipulate individual nth indexes of an integer or decimal
> represented as an array of integers potentially containing one decimal than
> trying to perform the same mathematical operations on a number in
> JavaScript (essentially broken in JavaScript due to the floating-point
> number issues).
> >>
> >>
> >> That's the premise that I'm challenging. Why is it simpler, and how
> does it, in any appreciable way, improve upon whatever you're asserting is
> "broken"? As specified by your proposal, your input and output parameters
> are Floats, which means that the precision limitations of floating point
> numbers remain unaddressed.
> >>
> >>> All of the test cases used at the code which fixed the bugs in the
> proof of concept at the original post output the expected result.
> >>
> >>
> >> With respect, your test cases confuse the issue more than they clarify.
> Questions on how you'd use this structure aside (which are still
> important), your test cases don't actually produce a structure in which
> digits are accessible by nth index (e.g., the 0-grouping behavior).
> >>
> >> On Tue, Mar 12, 2019 at 2:13 AM guest271314 <guest271...@gmail.com>
> wrote:
> >>>>
> >>>> With respect, it's still not clear how you want to interact with the
> array of values once you've destructured a Float into your array format.
> >>>>
> >>>> If all you have is an array of single-digit numbers that represent
> the values in the tenths/hundredths/etc. positions of the source number,
> how does this actually circumvent the challenges of representing Decimal
> values that aren't exactly representable as a Float?
> >>>
> >>>
> >>> It is not clear how your examples of adding specific values in
> JavaScript are relevant to the proposal.
> >>>
> >>> All of the test cases used at the code which fixed the bugs in the
> proof of concept at the original post output the expected result.
> >>>
> >>> If you have more test cases, number or decimal, to suggest for input
> relevant to the code at the original proposal, number to array, array to
> number, kindly post those tests cases listing input and expected output.
> >>>
> >>> The proposal does not seek to solve all JavaScript number issues.
> >>>
> >>> The proposal seeks to standardize the naming conventions of number to
> array and array to number, including decimals. An array is the simplest
> form of structured output. An object of key, value pairs (similar to
> Intl.NumberFormat, with JavaScript numbers instead of strings) can also be
> utilized for each of the digits of integer and decimal (fraction), if any.
> >>>
> >>>
> >>>
> >>> On Mon, Mar 11, 2019 at 4:33 PM Jeremy Martin <jmar...@gmail.com>
> wrote:
> >>>>
> >>>> With respect, it's still not clear how you want to interact with the
> array of values once you've destructured a Float into your array format.
> >>>>
> >>>> If all you have is an array of single-digit numbers that represent
> the values in the tenths/hundredths/etc. positions of the source number,
> how does this actually circumvent the challenges of representing Decimal
> values that aren't exactly representable as a Float?
> >>>>
> >>>> To illustrate this challenge, let's use the classic example we've all
> seen hundreds of times:
> >>>>
> >>>> > .1 + .2
> >>>> 0.30000000000000004
> >>>>
> >>>> For a long time, all the reading I would do about why this produced a
> weird result would sort of make sense and sort of confuse me. That is, I
> could understand why 3/10ths isn't representable as a Float, but then I
> would get confused by the fact that I could type `.3` into a REPL, and it
> would actually work (??!):
> >>>>
> >>>> > .3
> >>>> 0.3
> >>>>
> >>>> I mean, who's lying? How come `.3` works fine when I just type it
> straight in, and `.1 + .3` works just fine, but there's just these specific
> cases like `.1 + .2` where all of a sudden `.3` decides not to be
> representable again?
> >>>>
> >>>> I admit this is conjecture, but maybe that's part of the confusion
> motivating this proposal? And maybe the idea is that if we can break `.1`
> and `.2` into some sort of an array structure (e.g., [0, 1] and [0, 2]),
> then we can add the individual parts as integers (giving us something like
> [0, 3]) which we can then just convert back into a single numeric value at
> the end as 0.3, and voila, no 0.30000000000000004 shenanigans?
> >>>>
> >>>> The problem is that this all builds on a fundamental misunderstanding
> of what's going. Let's revisit the basic example of entering a value into
> the REPL:
> >>>>
> >>>> > .3
> >>>> 0.3
> >>>>
> >>>> This, as I stated earlier, contributed greatly to my own hangups in
> understanding what was going on here. What I personally didn't understand
> was that the `0.3` value you see above isn't actually the Decimal value
> 0.3. It's just a very close approximation of 0.3. (so close, in fact, that
> 0.3 is the closest Decimal value that it can be rounded to, so that's what
> gets emitted).
> >>>>
> >>>> So, going back to our earlier example, why do we get a different
> output when we're dealing with the result of a mathematical operation, as
> opposed to getting the same very close approximation of 0.3 that we get
> when we simply type it into the REPL?
> >>>>
> >>>> > .1 + .2
> >>>> 0.30000000000000004
> >>>>
> >>>> The answer lies in the fact that 0.1 and 0.2 also can't be
> represented exactly as Floats. Just like we saw with 0.3, we can type them
> into the REPL and see a value that looks the exact same being emitted back
> at us:
> >>>>
> >>>> > .1
> >>>> 0.1
> >>>> > .2
> >>>> 0.2
> >>>>
> >>>> ...but also like we saw with 0.3, they only look like accurate
> representations. Once again, 0.1 and 0.2 are just the closest Decimal
> values that the underlying Float values can be rounded to for display.
> >>>>
> >>>> This rounding behavior, then, is what causes us to get
> 0.30000000000000004 when we add them together, because the slight rounding
> error with 0.1 and the slight rounding error with 0.2 compound to result in
> a Float that no longer rounds closer to 0.3, and instead closer to the
> "wrong" Decimal value that we see emitted before.
> >>>>
> >>>> It's worth noting that this same behavior applies to, e.g., 0.1 +
> 0.3, even though that looks like it produces the correct result of 0.4. In
> reality, however, this is just a case where the rounding errors have the
> effect of (almost) canceling each other out, such that the resulting Float
> rounds closer to 0.4 than any other value for display purposes (despite
> being only negligibly more accurate than our 0.30000000000000004 result
> was).
> >>>>
> >>>> Ok, so why am I trying to explain all this? Because I'm trying to
> illustrate why it sounds like this proposal doesn't actually solve the
> problem that you want it to. Is it possible to standardize a system for
> transformations and math operations like the following?
> >>>>
> >>>>   const arg1 = numberToArray(0.1) // [0, 1]
> >>>>   const arg2 = numberToArray(0.2) // [0, 2]
> >>>>
> >>>>   const arraySum = addArrayNumbers(arg1, arg2) // [0, 3]
> >>>>
> >>>>   const result = arrayToNumber(arraySum) // 0.3
> >>>>
> >>>> Sure, and at the very end, you actually get a value that looks right
> (0.3, yay!). But it's still not actually 0.3. So what become the motivation
> for this? You have a solution that, in terms of memory and CPU cycles, is
> orders of magnitude more costly to calculate than `0.1 + 0.2` as a plain
> JavaScript expression, and in return you get a result that is, at best,
> infinitesimally more accurate than the alternative when carried all the way
> out to the quadrillionths place or greater.
> >>>>
> >>>> Do you actually have a use case for mathematical operations that are
> fault tolerant enough to represent Decimal values as Floats, but that fault
> tolerance is sensitive to very, very specific rounding behavior at the
> quadrillionths level? I can't even imagine what that use case would be.
> >>>>
> >>>> On Mon, Mar 11, 2019 at 10:06 AM guest271314 <guest271...@gmail.com>
> wrote:
> >>>>>>
> >>>>>> JS numbers are specified to be in terms of IEEE-754 doubles, so
> tenths, hundredths, and so on cannot be precisely represented. [1] So there
> is no way to increase precision here beyond the above that Tab showed,
> assuming each of those operations are accurate to the bit.
> >>>>>
> >>>>>
> >>>>> Not sure what the message is trying to convey?  The code at the
> first post already overcomes the issue of
> >>>>>
> >>>>>     i % 1 // 0.5670000000000073
> >>>>>
> >>>>> described by Tab. All of the input numbers are converted to array
> then back to number without losing any precision or adding more numbers to
> the input.
> >>>>>
> >>>>> The proposal suggests that each discrete digit of any number a user
> can get and set and be clearly defined with a consistent name, or
> reference. Converting the number to an array is a simple means of
> processing each digit independently.
> >>>>>
> >>>>> On Mon, Mar 11, 2019 at 10:41 AM Isiah Meadows <
> isiahmead...@gmail.com> wrote:
> >>>>>>
> >>>>>> JS numbers are specified to be in terms of IEEE-754 doubles, so
> tenths, hundredths, and so on cannot be precisely represented. [1] So there
> is no way to increase precision here beyond the above that Tab showed,
> assuming each of those operations are accurate to the bit.
> >>>>>>
> >>>>>> [1]:
> https://www.exploringbinary.com/why-0-point-1-does-not-exist-in-floating-point/
> >>>>>> On Sun, Mar 10, 2019 at 13:26 guest271314 <guest271...@gmail.com>
> wrote:
> >>>>>>>>
> >>>>>>>> So this would help with precision?
> >>>>>>>
> >>>>>>>
> >>>>>>> To an appreciable degree, yes, without the scope of JavaScript
> floating-point number implementation.
> >>>>>>>
> >>>>>>> The gist of the proposal is to formalize, standardize, or whatever
> term specification writers want to use, the *naming* of each method or
> operation which can get and set each discrete digit of a number - without
> using String methods.
> >>>>>>>
> >>>>>>> For input
> >>>>>>>
> >>>>>>>     1234.567
> >>>>>>>
> >>>>>>> Each digit has a formal name which developers can get and set,
> whether in an array, object or number format.
> >>>>>>>
> >>>>>>> On Sun, Mar 10, 2019 at 5:17 PM Michael Theriot <
> michael.lee.ther...@gmail.com> wrote:
> >>>>>>>>
> >>>>>>>> So this would help with precision?
> >>>>>>>>
> >>>>>>>> On Sunday, March 10, 2019, guest271314 <guest271...@gmail.com>
> wrote:
> >>>>>>>>>>
> >>>>>>>>>> (If you really wanted this as an integer, it's not
> well-founded; .567
> >>>>>>>>>> isn't exactly representable as a double, so JS doesn't know
> that you
> >>>>>>>>>> "meant" it to have only three digits after the decimal point,
> and thus
> >>>>>>>>>> want 567 as the answer. You'll instead get some very very large
> >>>>>>>>>> integer that *starts with* 567, followed by a bunch of zeros,
> followed
> >>>>>>>>>> by some randomish digits at the end.)
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>> The code at the first post solves that problem.
> >>>>>>>>>
> >>>>>>>>>> But the question is still "what would someone use this
> information for?"
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>> That question has been answered several times in the posts
> above. This users' motivation was and is the ability to manipulate
> JavaScript floating-point numbers  (which could be considered "broken", as
> you described above) in order to solve mathematical problems (in this case,
> directly calculating the nth lexicographic permutation) with the number or
> decimal being represented as an array, without having to be concerned with
> not getting the same value when the array is converted back to a number.
> >>>>>>>>>
> >>>>>>>>> Felipe Nascimento de Moura mentioned several other applications.
> >>>>>>>>>
> >>>>>>>>> The work has already been done. This proposal is essentially to
> standardize the naming conventions. Whether a Number method is used
> >>>>>>>>>
> >>>>>>>>>     i.getTensMethod
> >>>>>>>>>
> >>>>>>>>> or an array is used
> >>>>>>>>>
> >>>>>>>>>    arr["integer"] // 1234
> >>>>>>>>>
> >>>>>>>>> or an object where values are arrays is used
> >>>>>>>>>
> >>>>>>>>>     o["fraction"] // .567
> >>>>>>>>>
> >>>>>>>>> Having mentioned Intl.NumberFormat earlier in the thread, if the
> issue devoting resources to a new proposal, Intl.NumberFormate can be
> extended; e.g. a rough draft in code
> >>>>>>>>>
> >>>>>>>>>     function formatNumberParts(args) {
> >>>>>>>>>       return Object.assign({sign:0, fraction:[0], integer:[0]},
> ...args.filter(({type}) => type === "integer" || type === "fraction" ||
> type === "minusSign").map(({type, value}) => ({[type === "minusSign" ?
> "sign" : type]: type !== "minusSign" ? [...value].map(Number) : -1})));
> >>>>>>>>>     }
> >>>>>>>>>
> >>>>>>>>>     let number = -123;
> >>>>>>>>>
> >>>>>>>>>     let formatter = new Intl.NumberFormat('en-US');
> >>>>>>>>>
> >>>>>>>>>     let res = formatter.formatToParts(number);
> >>>>>>>>>
> >>>>>>>>>     formatNumberParts(res);
> >>>>>>>>>
> >>>>>>>>> If the concern is that the proposal would not be useful,
> consider what you would name various uses of Math.trunc and remainder
> operator used at your message?
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>> On Sun, Mar 10, 2019 at 3:58 PM Tab Atkins Jr. <
> jackalm...@gmail.com> wrote:
> >>>>>>>>>>
> >>>>>>>>>> On Sat, Mar 9, 2019 at 11:10 AM Felipe Nascimento de Moura
> >>>>>>>>>> <felipenmo...@gmail.com> wrote:
> >>>>>>>>>> >
> >>>>>>>>>> > Personally, I don't think it would be THAT useful...
> >>>>>>>>>> > but...I think there is something behind this proposal that
> makes sense.
> >>>>>>>>>> >
> >>>>>>>>>> > I do believe it could be useful for developers to have an
> easier access to number parts or characteristics.
> >>>>>>>>>> > Perhaps something like:
> >>>>>>>>>> >
> >>>>>>>>>> > const i = 1234.567;
> >>>>>>>>>>
> >>>>>>>>>> Can you provide a scenario in which these would do something
> useful,
> >>>>>>>>>> such that it would be worth adding them over just using the math
> >>>>>>>>>> operations that already exist?
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.float ); // 567
> >>>>>>>>>>
> >>>>>>>>>> i % 1
> >>>>>>>>>>
> >>>>>>>>>> (If you really wanted this as an integer, it's not
> well-founded; .567
> >>>>>>>>>> isn't exactly representable as a double, so JS doesn't know
> that you
> >>>>>>>>>> "meant" it to have only three digits after the decimal point,
> and thus
> >>>>>>>>>> want 567 as the answer. You'll instead get some very very large
> >>>>>>>>>> integer that *starts with* 567, followed by a bunch of zeros,
> followed
> >>>>>>>>>> by some randomish digits at the end.)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.abs ); // 1234
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.thousands ); // 1
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 1000)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.million ); // 0
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 1e6)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.hundred ); // 2
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 100) % 10
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.hundreds ); // 12
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 100)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.ten ); // 2
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 10) % 10
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.tens ); // 123
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i / 10)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.tenth ); // 5
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i % 1 * 10) % 10
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.tenths ); // 5
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i % 1 * 10)
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.hundredth ); // 6
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i % 1 * 100) % 10
> >>>>>>>>>>
> >>>>>>>>>> > console.log( i.hundredths ); // 56
> >>>>>>>>>>
> >>>>>>>>>> Math.trunc(i % 1 * 100)
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>> Some of these are easy to remember and use; others take some
> thinking
> >>>>>>>>>> to deploy. But the question is still "what would someone use
> this
> >>>>>>>>>> information for?", such that the benefit to developers is worth
> the
> >>>>>>>>>> cost to all parties involved (spec writers, implementors,
> testers, and
> >>>>>>>>>> then developers having to navigate a larger stdlib).
> >>>>>>>>>>
> >>>>>>>>>> ~TJ
> >>>>>>>>>> _______________________________________________
> >>>>>>>>>> es-discuss mailing list
> >>>>>>>>>> es-discuss@mozilla.org
> >>>>>>>>>> https://mail.mozilla.org/listinfo/es-discuss
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> es-discuss mailing list
> >>>>>>>> es-discuss@mozilla.org
> >>>>>>>> https://mail.mozilla.org/listinfo/es-discuss
> >>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> es-discuss mailing list
> >>>>>>> es-discuss@mozilla.org
> >>>>>>> https://mail.mozilla.org/listinfo/es-discuss
> >>>>>
> >>>>> _______________________________________________
> >>>>> es-discuss mailing list
> >>>>> es-discuss@mozilla.org
> >>>>> https://mail.mozilla.org/listinfo/es-discuss
> >>>>
> >>>>
> >>>>
> >>>> --
> >>>> Jeremy Martin
> >>>> 661.312.3853
> >>>> @jmar777 / @j
> >>>>
> >>
> >>
> >> --
> >> Jeremy Martin
> >> 661.312.3853
> >> @jmar777 / @j
> >>
> > _______________________________________________
> > es-discuss mailing list
> > es-discuss@mozilla.org
> > https://mail.mozilla.org/listinfo/es-discuss
>
> --
> Atenciosamente,
>
> Augusto Borges de Moura
>
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