hi Nicolae!
if the data is easily chunked by you, such as a very large byte array,
then the standard
methods work just fine. for example, to transfer an image or sound,
video, etc. you could
easily implement an OutputStream to buffer up data and transmit in
chunks via etch,
reassemble on the other side, etc.
the problem comes when you have objects with complicated structure, such
as rows
from a db table. can you write 100 rows? 1000? depends upon the data in
each row.
the big message problem has no easy solution, but one that works might
be this:
create a virtual stream of data by using the etch binary encoding to
code your large
data structure, then chop the stream up and transmit the chunks, and
reassemble on
the other side. you have to do the work yourself, but it isn't hard work
and could serve
as a basis for a real solution for the big message problem.
can you say some more about your application?
scott out
On 12/14/2010 3:57 AM, Nicolae Mihalache wrote:
Hello,
I'm considering the possibilities to replace CORBA in some application
and I found the etch project.
It looks nice and seem to satisfy all my needs except the Big Message
Problem as described here:
http://incubator.apache.org/etch/big-message-problem.html
What would be nice is the ability to stream messages, a bit like
@oneway but with guaranteed order and possibility to receive
acknowledge if a message has generated an exception.
The functionality would be somehow similar with standard TCP sockets:
one pushes the data as fast as possible and the write is blocked if
the the network or the reader cannot sustain the throughput.
From the API point of view it will be like:
start transfer
while(not finished):
id=push_data(new_chunk)
end transfer
--> at this point all data is guaranteed to have been delivered
If an exception is caught, the transfer is interrupted and one can get
the id of the message that generated the exception.
Strangely enough this functionality useful for file or big data
transfer is missing from all the RPC frameworks I've checked so far.
It can be emulated somehow with asynchronous calls but one has to
manually tune the number of the back buffers depending on the network
throughput and latency.
Do you plan to implement such a thing in etch? Or to accept such feature?
nicolae