Hi list, I've been digging into XML some time ago, and here are some interesting pointers:
http://www.w3.org/TR/REC-xml-names (XML name spaces) http://www.w3.org/2000/xmlns/ (the "xmlns:" namespace) http://www.w3.org/XML/Schema (XML schema) You can declare a tag from the ethereal XML name space as follows: <tag xmlns:ethereal='some-uri-to-the-ethereal-xml-schema'> contents of tag </tag> or: <tag xmlns:ethereal='some-uri-to-the-ethereal-xml-schema' /> Often it's the top-level xml tag which receives the XML schema defintions so you're allowed to write "ethereal:eth-tag" instead of declaring each tag to belong to a certain schema. I however don't know the limits of the XUL parser. Regards, Olivier ----- Original Message ----- From: Ulf Lamping | Gerald Combs wrote: | | >Ulf Lamping wrote: | > | > | >>The unbound prefix error was due to the prefix "ethereal:" at line 63 | >>and the following ones in ethereal-main.xul. I simply removed them, and | >>I could compile. | >>I just don't know if that was the right thing to do. | >> | >> | > | >Python 2.2 doesn't complain about this. From my limited knowledge of | >XML I had inferred that it was OK to create our own namespace with | >"ethereal:" for custom controls. Maybe we should use "ethereal-" instead? | > | > | > | You might have something more to do defining a namespace before using it? | But my knowledge about XML namespaces are also very limited, sorry. _______________________________________________ Ethereal-dev mailing list [EMAIL PROTECTED] http://www.ethereal.com/mailman/listinfo/ethereal-dev
