Hi list, I'd like to implement packet deletion. for many things deeting packets is *very* similar to marking and unmarking packets. I however have some questions, so I list some statements below:
1. If I delete a marked packet, I should unmark it too. 2. All (context) menu items on a deleted packet must be disabled, except for undeletion. 3. If a deleted packet is selected, its dissection tree must not be shown. 4. Deleting packets in a capture may change the way a capture is dissected. For example, if I delete a WSP redirect packet, then the redirection conversation will not be built if the packets are processed again. 5. Because of 4. we may want to have a "redissect" button be active whenever we suspect something will change dissection. 6. Deleted packets "never" match a display filter. Comments are welcome! Regards, Olivier _______________________________________________ Ethereal-dev mailing list [EMAIL PROTECTED] http://www.ethereal.com/mailman/listinfo/ethereal-dev
