On 5/6/07, Mark Aufflick <[EMAIL PROTECTED]> wrote:
> Hi All,
>
> I am very excited by some of the frameworks in the Etoile project -
> specifically LuceneKit and EtoileThread.
>
> I have LuceneKit compiled successfully (using the standard OSX
> OgreKit) but am having no luck with UnitKit. Even after hacking in
> replacements for object_is_class and get_class_metadata my ukrun
> binary segfaults.
>
> Does anyone have any tips for getting UnitKit compiled and running on
> OSX 10.4 with up to date XCode?

I have UnitKit running on Mac as original UnitKit 1.1.
But I never use it with XCode, only with gnustep-make and ukrun.
And we probably break the xcode support sometime in the road.
So you can try revision 40 of UnitKit, which is the initial import.
If you just want an unit test, it seems that xcode comes with OCUnit:
http://blog.duncandavidson.com/2005/06/the_future_of_u.html
If you want to work with Etoile, then you probably need to first fix
UnitKit with XCode.

By the way, I haven't update LuceneKit for a while.
It is at the beginning of Lucene 2.0 release.
Although it has a lot of unit test, there are bug reports here and there.
To be honest, it is not my best port.
So just be careful if it breaks or does not behave well.

Yen-Ju

>
> Cheers,
>
> Mark.
>
> --
> Mark Aufflick
>  e: [EMAIL PROTECTED]
>  w: mark.aufflick.com
>  p: +61 438 700 647
>  f: +61 2 9436 4737
>
> _______________________________________________
> Etoile-dev mailing list
> [email protected]
> https://mail.gna.org/listinfo/etoile-dev
>

_______________________________________________
Etoile-dev mailing list
[email protected]
https://mail.gna.org/listinfo/etoile-dev

Reply via email to