Le 18 juil. 07 à 14:05, Jesse Ross a écrit :

> This is not something we'd want to use directly (as it's based on
> GObject), but there might be some good ideas here nonetheless,
> especially considering 0.3 will be the "Pretty" release:
>
> http://www.clutter-project.org/

The dependencies are quite minimal, so it's pretty nice:

   * GLib >= 2.10.0
   * GdkPixbuf
   * Pango 1.x
   * OpenGL >= 1.2 or OpenGL ES 1.1
   * GLX, SDL or an EGL Implementation

But it could be better to wait CoreAnimation API to decide whether  
it's better to reimplement it, use Clutter or design our own solution.
I have been recently working recently on a new framework called  
Container which should provide a generic layout engine as one of its  
features. It should be rather straightforward to use it as a  
foundation for such OpenGL-based animation solution. At least, I will  
try to keep that in mind in coming development.

Cheers,
Quentin.
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