Hello,
What I am trying to achieve is to allow a type to manage its own subtypes
so there's no need to register all possible subtypes.
For instance. I wanted "net.sf.ap3.3d-mesh.chunk.polygon.1000" to represent
a type of array that collect simple polygons with 1000 vertice, which could
be much higher. While there shouldn't be a lot of 1000 vertice faces in a
mesh, the process to generate the face could cause the registration of 1000
subtypes or much NSUInteger-more. I have no specific design in mind, but
wonder what would be the best way to do this, may be allowing delegates, or
any idea?
Best,
Al.
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