> I'd like to change the way do rendering, and introduce a
> EvRenderingContext to encapsulate our rendering information.  Currently,
> we have some code like:
> 
>   ev_document_set_orientation (doc, orientation);
>   pixbuf = ev_document_render_pixbuf (doc, page, scale);
> 
> Instead of this, I'd like to see us have code that looks like:
> 
>   EvRenderContext *rc = ev_render_context_new (doc, orientation, page, scale);
>   pixbuf = ev_document_render_pixbuf (doc, rc);
>   ...
>   ev_render_context_free (rc);

It sounds good, just a question... How are we going to adapt
coordinates (of a find match, for example) for a rotated document? Are
we going to transform them in EvView like we do for scale already?

Marco
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