On Sat, 2002-04-06 at 01:56, Frederic Soulier wrote: > Hi, > (I apologize for this huge email in advance...) > > I've been trying to get the sound going in Quake3 since I installed > LM8.2 but without success... (note: it works fine with the sound > disabled at startup). > It works fine in LM8.1 > > I do not have esd running. > I've tried to "strace -f ./quake.x86" and I can see the seg fault > happening but I can't interpret it... OK it tries to open /dev/dsp and > then what? > > Any help much appreciated ;) I've ordered RTCW and I suspect I will have > the same problem. > > On the funny side: Isn't that weird to have to reboot to LM8.1 to play a > game instead of Windows :) I installed Quake3 and updated it to the latest patch, which was:
linuxq3apoint-1.31.x86.run Unfortunately it failed sound initialization. The trouble was, I found, that the sound init routines had changed in the Quake code in the latest patch. So I downloaded the patch BEFORE this one, and installed it. After that I had no problems. I have an Aureal AU8830 card, and I use the drivers for the AU8830 off of the Sourceforge site. The sound drivers really need to be updated to be in sync with the latest Quake version; however they have not done that yet. So I still use the linuxq3apoint-1.30.x86.run patch, at least until the Aureal drivers on Sourceforge are fixed. HTH, LX -- °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° Kernel 2.4.8-26mdk Mandrake Linux 8.1 Enlightenment 0.16.5 Evolution 1.02 Registered Linux User #268899 http://counter.li.org/ °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com
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