Hi Maarten, The FG file size is determined by how it was created. If you created a face at random and did non apply a detail texture, the FG file will only be 300 bytes. If you create the FG file from a photograph, its size will vary depending on the amount of detail it is able to extract from the photograph. It can be as large as 1.3MB if you have an extremely large source image. You can get a good amount of detail in about 20KB.
When using our SDK to develop a game, you can control the size of the detail texture used, or you can avoid using a detail texture entirely. In FaceGen Modeller, you can remove a detail texture from an FG file by selecting 'none' from the detail texture drop-down box. It is also possible to resize a detail texture by extracting it using the 'extractdetailtexture.exe' utility, resizing it yourself, then adding it to the list of selectable detail textures (search for 'Detail Texture' in the Modeller User Manual). Best wishes, Andrew. --~--~---------~--~----~------------~-------~--~----~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/facegen?hl=en -~----------~----~----~----~------~----~------~--~---