I don't think that's possible. 2D painters, like Photoship/Gimp, don't understand seams.
To get a seamless fit, you need a 3D painter, like Substance Painter, that can paint across seams. On Tuesday, November 29, 2016 at 3:16:21 PM UTC-5, tom ball wrote: > > Does anyone have a process or trick for taking the face material generated > by FaceGen for say, Genesis 2, and mixing it into an existing material set > using photoshop or gimp? To put it another way, I have a set of material > for the rest of a body, and I want to use the face material I just produced > with FaceGen and have the result look like it all belongs together. > -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
