Can you confirm you bootstrapped again today?

The errors in compile-all are not causing the problem.  They are  
known errors.

It looks like you should be able to save after the compile-all and  
run the ui since FT_Init_FreeType did not show up in the errors list.

Problem solved?

Doug

On Mar 21, 2007, at 8:18 PM, Anton Rolls wrote:

> Cool, this looks like the way forward. More info:
>
>       f -shell=tty
>       scratchpad> recompile
>       Compiling 14 words...
>       Compile finished.
>       scratchpad> save
>       scratchpad> bye
>
>       f
>       Words calling ``alien-invoke'' cannot run in the interpreter.  
> Compile the
> caller
>       word and try again.
>       delegate                   f
>       alien-invoke-error-library "freetype"
>       alien-invoke-error-symbol  "FT_Init_FreeType"
>
>       f -shell=tty
>       scratchpad> compile-all
>       Compiling 8739 words...
>       Compile finished.
>
>       :errors - print 15 compiler errors.
>       :warnings - print 1090 compiler warnings.
>
>       scratchpad> :errors
>
>       While compiling gluBuild3DMipmapLevels:
>
>       Word: gluBuild3DMipmapLevels
>       No such symbol
>       Nesting: { gluBuild3DMipmapLevels }
>
>       While compiling gluUnProject4:
>
>       Word: gluUnProject4
>       No such symbol
>       Nesting: { gluUnProject4 }
>
>       While compiling glTexImage3D:
>
>       Word: glTexImage3D
>       No such symbol
>       Nesting: { glTexImage3D }
>
>       While compiling glTexSubImage3D:
>
>       Word: glTexSubImage3D
>       No such symbol
>       Nesting: { glTexSubImage3D }
>
>       While compiling gluNurbsCallbackData:
>
>       Word: gluNurbsCallbackData
>       No such symbol
>       Nesting: { gluNurbsCallbackData }
>
>       While compiling gluNurbsCallbackDataEXT:
>
>       Word: gluNurbsCallbackDataEXT
>       No such symbol
>       Nesting: { gluNurbsCallbackDataEXT }
>
>       While compiling gluBuild3DMipmaps:
>
>       Word: gluBuild3DMipmaps
>       No such symbol
>       Nesting: { gluBuild3DMipmaps }
>
>       While compiling glDrawRangeElements:
>
>       Word: glDrawRangeElements
>       No such symbol
>       Nesting: { glDrawRangeElements }
>
>       While compiling gluBuild2DMipmapLevels:
>
>       Word: gluBuild2DMipmapLevels
>       No such symbol
>       Nesting: { gluBuild2DMipmapLevels }
>
>       While compiling gluBuild1DMipmapLevels:
>
>       Word: gluBuild1DMipmapLevels
>       No such symbol
>       Nesting: { gluBuild1DMipmapLevels }
>
>       While compiling gluCheckExtension:
>
>       Word: gluCheckExtension
>       No such symbol
>       Nesting: { gluCheckExtension }
>
>       While compiling glCopyTexSubImage3D:
>
>       Word: glCopyTexSubImage3D
>       No such symbol
>       Nesting: { glCopyTexSubImage3D }
>
>       While compiling MessageBoxA:
>
>       an instance of the no-c-type class
>       delegate       f
>       no-c-type-name "LPCSTR"
>
>       While compiling MessageBoxExA:
>
>       an instance of the no-c-type class
>       delegate       f
>       no-c-type-name "LPCSTR"
>
>       While compiling GetConsoleTitle:
>
>       an instance of the no-c-type class
>       delegate       f
>       no-c-type-name "LPWSTR"
>       scratchpad
>
> Anton.
>
>> Anton,
>>
>> Your previous message says you copied the files and recompiled only,
>> with no mention of bootstrap.  Every time I have had this problem a
>> bootstrap has fixed it.  What about doing  f -shell=tty  and trying
>> 'recompile' or 'compile-all'?  Then 'save' your image, of course.
>>
>> Also, try this:
>> "FT_Init_FreeType" "freetype6.dll" dlopen dlsym .
>>
>> you should get something like:
>> ALIEN: 1727922408
>>
>> If this fails then the dll is in the wrong place--it should be in the
>> same place as f.exe.
>>
>> But bootstrap (f -i=boot.image.x86) should fix it.  :/
>>
>> Doug
>
>
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