Can you confirm you bootstrapped again today?
The errors in compile-all are not causing the problem. They are
known errors.
It looks like you should be able to save after the compile-all and
run the ui since FT_Init_FreeType did not show up in the errors list.
Problem solved?
Doug
On Mar 21, 2007, at 8:18 PM, Anton Rolls wrote:
> Cool, this looks like the way forward. More info:
>
> f -shell=tty
> scratchpad> recompile
> Compiling 14 words...
> Compile finished.
> scratchpad> save
> scratchpad> bye
>
> f
> Words calling ``alien-invoke'' cannot run in the interpreter.
> Compile the
> caller
> word and try again.
> delegate f
> alien-invoke-error-library "freetype"
> alien-invoke-error-symbol "FT_Init_FreeType"
>
> f -shell=tty
> scratchpad> compile-all
> Compiling 8739 words...
> Compile finished.
>
> :errors - print 15 compiler errors.
> :warnings - print 1090 compiler warnings.
>
> scratchpad> :errors
>
> While compiling gluBuild3DMipmapLevels:
>
> Word: gluBuild3DMipmapLevels
> No such symbol
> Nesting: { gluBuild3DMipmapLevels }
>
> While compiling gluUnProject4:
>
> Word: gluUnProject4
> No such symbol
> Nesting: { gluUnProject4 }
>
> While compiling glTexImage3D:
>
> Word: glTexImage3D
> No such symbol
> Nesting: { glTexImage3D }
>
> While compiling glTexSubImage3D:
>
> Word: glTexSubImage3D
> No such symbol
> Nesting: { glTexSubImage3D }
>
> While compiling gluNurbsCallbackData:
>
> Word: gluNurbsCallbackData
> No such symbol
> Nesting: { gluNurbsCallbackData }
>
> While compiling gluNurbsCallbackDataEXT:
>
> Word: gluNurbsCallbackDataEXT
> No such symbol
> Nesting: { gluNurbsCallbackDataEXT }
>
> While compiling gluBuild3DMipmaps:
>
> Word: gluBuild3DMipmaps
> No such symbol
> Nesting: { gluBuild3DMipmaps }
>
> While compiling glDrawRangeElements:
>
> Word: glDrawRangeElements
> No such symbol
> Nesting: { glDrawRangeElements }
>
> While compiling gluBuild2DMipmapLevels:
>
> Word: gluBuild2DMipmapLevels
> No such symbol
> Nesting: { gluBuild2DMipmapLevels }
>
> While compiling gluBuild1DMipmapLevels:
>
> Word: gluBuild1DMipmapLevels
> No such symbol
> Nesting: { gluBuild1DMipmapLevels }
>
> While compiling gluCheckExtension:
>
> Word: gluCheckExtension
> No such symbol
> Nesting: { gluCheckExtension }
>
> While compiling glCopyTexSubImage3D:
>
> Word: glCopyTexSubImage3D
> No such symbol
> Nesting: { glCopyTexSubImage3D }
>
> While compiling MessageBoxA:
>
> an instance of the no-c-type class
> delegate f
> no-c-type-name "LPCSTR"
>
> While compiling MessageBoxExA:
>
> an instance of the no-c-type class
> delegate f
> no-c-type-name "LPCSTR"
>
> While compiling GetConsoleTitle:
>
> an instance of the no-c-type class
> delegate f
> no-c-type-name "LPWSTR"
> scratchpad
>
> Anton.
>
>> Anton,
>>
>> Your previous message says you copied the files and recompiled only,
>> with no mention of bootstrap. Every time I have had this problem a
>> bootstrap has fixed it. What about doing f -shell=tty and trying
>> 'recompile' or 'compile-all'? Then 'save' your image, of course.
>>
>> Also, try this:
>> "FT_Init_FreeType" "freetype6.dll" dlopen dlsym .
>>
>> you should get something like:
>> ALIEN: 1727922408
>>
>> If this fails then the dll is in the wrong place--it should be in the
>> same place as f.exe.
>>
>> But bootstrap (f -i=boot.image.x86) should fix it. :/
>>
>> Doug
>
>
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